A collection of 69 stylized low-poly terrain texture sets for grasslands, dirt, dry soil, gravel, rocks, stone, and highland environments. Includes ready-to-use Terrain Layers and URP materials.Designed and tested for Universal Render Pipeline (URP) only. Built-in Render Pipeline and HDRP are not officially supported. Source texture maps may be used with other render pipelines, but included materials and demo scenes are configured for URP.Low Poly Terrain Textures: Grassland & Dirt is a collection of 69 stylized terrain texture sets designed for creating low-poly outdoor environments in Unity.The pack covers a variety of natural surfaces including grasslands, dirt, dry soil, gravel, rocks, stone, cobblestone, and highland environments.Features69 unique terrain texture sets2048 × 2048 resolutionAlbedo, Normal, Ambient Occlusion, and Mask maps for every texture set69 ready-to-use Unity Terrain Layers69 ready-to-use URP materials3 demo scenesSeamless textures designed for terrain useBuilt for Unity 6.3 and URP 17.3Ready for Unity TerrainAll included Terrain Layers are preconfigured with their Albedo, Normal, and Mask maps, so you can add them directly to a Unity Terrain and start painting.URP MaterialsThe package also includes ready-to-use URP/Lit materials with Albedo, Normal, and Ambient Occlusion maps already assigned.Demo ScenesThree demo scenes are included:Texture ShowcasePlayable Grassland Terrain DemoPlayable Highlands Terrain DemoUse the textures individually or combine them to build stylized grasslands, dirt paths, rocky terrain, cliffs, highlands, and other low-poly environments.CompatibilityUnity 6.3 (6000.3)Universal Render Pipeline (URP) 17.3Textures69 texture setsResolution: 2048 × 2048Albedo mapsNormal mapsAmbient Occlusion mapsMask mapsPNG formatUnity Assets69 preconfigured Terrain Layers69 URP/Lit materials1 demo water material3 demo scenesTerrain LayersAlbedo, Normal, and Mask maps are preconfiguredReady for use with Unity TerrainURP MaterialsUniversal Render Pipeline/Lit shaderAlbedo, Normal, and Ambient Occlusion maps are preconfiguredDemo ScenesTexture ShowcasePlayable Grassland Terrain DemoPlayable Highlands Terrain DemoAI-assisted tools were used to support the development workflow, primarily for scripting, automation, and documentation.Specifically, AI assistance was used for:Planning and organizing the package contents.Developing Blender Python scripts to automate texture rendering.Developing Unity Editor scripts to generate the texture showcase scene, URP materials, and Terrain Layers from imported textures.Generating C# player controller scripts for the playable demo scenes.Creating the README documentation included in the package.The source 3D models used to create the textures were modeled manually without generative AI. The terrain environments in the playable demo scenes were also created without generative AI.The texture images were rendered in Blender from the original 3D models rather than generated using AI image generation models.




