Bring your characters to life with dynamic afterimage trails that amplify speed, impact, and style. Perfect for dashes, attacks, and fast movement.Bring your characters to life with dynamic afterimage trails that amplify speed, impact, and style. Perfect for dashes, attacks, and fast movement.✅ Requirements:Unity 6.3 or newerUniversal Render Pipeline (URP)A character with at least one SkinnedMeshRendererFirst Person + Third Person | Character Controllers (for demo)💎 FeaturesGhost-Mesh Afterimage - fading silhouettes that follow character motion.Spark Bursts - edge-detected particles for sharp impact accents.Bone/Limb Trails - glowing streaks on arms, weapons, or custom bones.Fade + Gradient - control trail timing with curves and optional color-over-lifetime.Dissolution Burnout - shader effect for stylish trail endings.⭐ Why Use Ghost Trail?Cinematic polish for fast-paced gameplay.Flexible customization for both subtle and flashy styles.Optimized performance for URP projects.Quick setup with editor window and inspector controls.🛠️ SupportWebsite: https://forgehorizon.blogspot.com/Email: forgehorizon1989@gmail.comDiscord: https://discord.gg/KFWDBp7YCe




