73 third person flashlight animations for Unity Humanoid: a reload that swaps the battery, attacks, 8-way walk, jog and crouch, jump, interact and a 24-pose aim offset.A full third person flashlight set for Unity. 73 clips, all Humanoid, so they play on the Unity mannequin that ships with the pack or on any Humanoid character you already have.The reload is the one to watch. The cap unscrews, the old battery comes out, a new one goes in, and the flashlight's own clip plays alongside the body so the parts stay in the fingers. The flashlight is a rigged mesh with bones for the cap, the battery and the button.Walk, jog and crouch walk come in 8 directions. The aim offset is a 5 x 5 grid: left and right 45 and 90 degrees, up and down 45 and 90, built around the standing idle. Additive copies of the 24 poses are already made, and the demo's Animator Controller has them on an additive layer, so right dragging in the demo aims the whole body.Open the demo scene in TP/Demo and press Play. Categories on the right, arrow keys or < > to step through the clips, W A S D or the on-screen stick to walk, right drag to aim. Everything in it, the controller, the blend trees and the aim layer, is in the pack for you to reuse.Made in Unity 6 (6000.0) with URP. The flashlight uses URP Lit materials, so the Built-in pipeline needs them switched to Standard.73 animations at 30 fps: 48 clips, 24 aim offset poses and 1 reference poseHumanoid, every FBX carries its own avatarLoop Time already on for the 28 cyclesEquip, unequip, inspect, turn on, reload2 attacks, each with a hit and a miss version3 shakes and a hit flashStanding idle, walk and jog in 8 directionsCrouch: stand to crouch, idle, walk in 8 directions, crouch to standJump start, loop and landInteract start, idle loop, grabbed and endAim offset: yaw -90 to 90, pitch -90 to 90, additive versions includedFlashlight: rigged skeletal mesh, 10,118 triangles, separate bones for the cap, battery and buttonTextures: 2048 x 2048 albedo, normal and specular/smoothness for the body, 1024 x 1024 for the glass, a plain material on the batteryUVs: yes. LODs: noMannequin prefab with the flashlight on a right hand socketDemo scene, Animator Controller with 3 locomotion blend trees and an additive aim layerWalks and jogs are in place, with no root motion. Move the character from your own controller




