A 3D anime-style character Rin Kurebayashi with 4 outfits, 3 LOD levels, and Mecanim animations. Easily integrate a charming, expressive heroine into your anime game projects.Rin Kurebayashi is a fully rigged 3D anime-style female character model designed for game developers and creators. Featuring expressive facial details and a strong-willed personality, she fits seamlessly as a heroine or rival in school life adventures, action games, RPGs, and visual novels.Features4 Outfits: Includes Blazer (School Uniform), Casual Wear 01, Casual Wear 02, and Club Sportswear.3 LOD Levels: High, Middle, and Low polygon models are provided for each outfit to optimize performance across mobile, PC, and console platforms.Mecanim Humanoid Support: Fully compatible with Unity's standard Humanoid avatar system, allowing easy retargeting of existing animations and standard asset library motions.Custom Character Animations: Includes signature tsundere-themed motions (pouting idle, protest action, and glare pose) alongside standard genre actions.URP Standard: Built for the Universal Render Pipeline with dedicated toon materials and textures.Ready-to-Use Prefabs & Viewer: Contains pre-configured prefabs for all outfit variations and an interactive viewer scene for immediate asset inspection.Technical SpecificationsRender Pipeline: Universal Render Pipeline (URP)Rigging: Mecanim HumanoidOutfits: 4 typesLOD: 3 stages (High, Middle, Low)Sample Scene: Interactive character viewer includedFeatures4 Outfits: Blazer (School Uniform), Casual Wear 01, Casual Wear 02, and Club Sportswear3 LOD levels per outfit (High, Middle, Low) for performance optimizationRigged to standard Mecanim HumanoidCustom tsundere motions (pouting idle, protest, glare pose) and standard gameplay animationsInteractive character viewer scene includedModel & Mesh SpecificationsNumber of Prefabs: 12 pre-configured prefabs (4 outfits × 3 LOD levels)Polygon Count (Triangles):High: 12,900 – 14,200 trisMiddle: 4,200 – 5,600 trisLow: 1,900 – 2,900 trisRigging: Yes (Humanoid)UV Mapping: YesTexture SpecificationsTexture Resolutions:High / Middle models: 512 × 512Low models: 256 × 256Texture Format: PNG (Color, Specular maps)Compatibility & SetupSupported Render Pipeline: Universal Render Pipeline (URP)Target Unity Version: Unity 6.0 LTS and newer




