Modular low-poly profession characters: 44 outfit designs from firefighter to pilot, 64 hats, 136 props, 29 animations and a runtime character customizer.One pack for every job in your game: emergency services, medical staff, trades, hospitality, office, military and entertainers. All parts share one rig and one material, so anything can be combined.One modular character, endless variations11 skin tones126 hair meshes: 21 styles in 6 colors174 facial hair meshes: 29 styles in 6 colors60 eyebrow meshes: 10 styles in 6 colorsMale and female eyes, eyelashes and 5 mouth shapesBlinking and eye movement through blend shapesIn this pack: 218 wearable piecesFirefighter, Police, Riot Police, Agent, Security Guard, Prisoner and RobberDoctor, Nurse, Surgeon, Scientist and TeacherConstruction worker, Engineer, Plumber, Mechanic and MinerChef, Butcher, Waiter, Fast food staff, Cleaner, Postman and PilotClown, Magician and PantomimeBusiness suits plus the full military and insurgent gear setsMatching hats and helmets for the professions, backpacks, headphones and stethoscopeGlasses, sunglasses and 9 earrings136 propsTools, weapons, medical and office supplies, kitchenware, construction materials, minecart and more.Animated and ready to use29 animations: Idle (3), Walk, Run, Jump (start / idle / land / full), Greeting, Talking, Sit / Get up, Pick up, Interact, Item change, Throw, Hit, Die, Lie down (2), Pistol idle / attack, Rifle idle / attack, Melee idle / 3 attacks10 still poses for menus, portraits and screenshots: Wave, Talk, Sit, Aim pistol, Aim rifle, Fight stance, Strike, Run, Jump, Throw20 ready-made characters as lightweight prefabs (2,928 to 4,831 triangles each)Character Customizer demo scene: change every part and its color at runtime, randomize, preview animationsCharacter selection screen with the ready-made characters and the ones you savedSave and load characters as JSON at runtime (works in builds), or bake them to a clean prefab in the editor (unused parts stripped)Custom inspector: dress a character in the Scene view without entering Play modeSmall scripting API: SetPart, Step, Randomize, GetLook, ApplyLookWorks together with the other ToonTastic character packs: same rig, same material, same scriptsMaterials for Built-in, URP and HDRPMade to be lightOne 256x256 color palette texture and one material for everything (plus a transparent variant for glass)Body mesh: 1,756 triangles; clothing pieces: 48 to 1,644 trianglesProps: 12 to 1,464 trianglesNumber of textures: 1 (color palette)Texture dimensions: 256x256Character meshes: 597 (227,262 triangles in total, all parts)Prop meshes: 136 (31,531 triangles in total)Rigging: Yes (Generic, 26 bones)Animation count: 29, plus 10 still posesBlend shapes: Blink, Right_Left, Up_Down, Distance (eyes); UpperBody, LowerBody, Arms, Legs (body)UV mapping: YesLOD information: No LODsTypes of materials and texture maps: Base color only (palette); Built-in, URP and HDRP materials includedNumber of prefabs: 157 (1 customizable character, 20 ready-made characters, 136 props)I used AI tools to help write the C# scripts and the documentation of this package. I created the 3D models, textures and animations myself.




