Game-ready Low-Poly 3D model: Monster Boss Pack 3
Suitable for shooters, action games, horror, ect.3D game-ready modular animated model contains 4 morph models with theirs custom animations, can be used separately or in form depends on conditions, suitable for shooters, action games, horror games ect.Preparation time ~2 monthspreview: https://youtu.be/vQO5xQmD4DA3D game-ready modular animated model contains 4 morph models with theirs custom animations, can be used separately or in form depends on conditions, suitable for shooters, action games, horror games ect.6 materials2 skins with 14 PBR textures 4096*4096 (down to 1024x1024) maps + 4 on my patreon.com/3deeper - ambient occlusion, base color, emissive, metallicSmoothness, normal.The model Monster Boss Pack 3 contains totally 41 animations, Monster Boss Pack 3_body contains 4 animations, The model Monster Boss Pack 3_second contains 12 animations, Monster Boss Pack 3_third contains 13 animations, Monster Boss Pack 3_forth contains 12 animations.Animation type list: Body_Death, Body_Hit, Body_Idle, Body_Gas_Emission, Forth_Form_Death, Forth_Form_Death_Eyes, Forth_Form_Eating, Forth_Form_Hit, Forth_Form_Attack, Forth_Form_Hit_Left, Forth_Form_Hit_Right, Forth_Form_Idle, Forth_Form_Move_Forward, Forth_Form_Turn_Left, Forth_Form_Turn_Right, Second_Form_Blind_Hit_Left, Second_Form_Blind_Hit_Left_2, Second_Form_Blind_Hit_Left_3, Second_Form_Blind_Hit_Right, Second_Form_Blind_Hit_Right_2, Second_Form_Blind_Hit_Right_3, Second_Form_Death, Second_Form_Hit, Second_Form_Idle, Second_Form_Turn_Left, Second_Form_Turn_Right, Third_Form_Death, Third_Form_Death_Eyes, Third_Form_Eating, Third_Form_Hit, Third_Form_Attack, Third_Form_Hit_Left, Third_Form_Hit_Right, Third_Form_Idle, Third_Form_Move_Forward, Third_Form_Move_Forward_2, Third_Form_Turn_Left, Third_Form_Turn_Right, Transform_To_Forth_Form, Transform_To_Second_Form, Transform_To_Third_Form.The pack contains 2 prefabs. 1 total mesh sets:Full - faces 68223 verts 67493 tris 135234.Number of textures 14Texture dimensions 4096Polygon count of Full - faces 68223 verts 67493 tris 135234.Minimum polygon count 68223Maximum polygon count 68223Number of meshes/prefabs 2/2Rigging: YesAnimation count 41Animation type list: Body_Death, Body_Hit, Body_Idle, Body_Gas_Emission, Forth_Form_Death, Forth_Form_Death_Eyes, Forth_Form_Eating, Forth_Form_Hit, Forth_Form_Attack, Forth_Form_Hit_Left, Forth_Form_Hit_Right, Forth_Form_Idle, Forth_Form_Move_Forward, Forth_Form_Turn_Left, Forth_Form_Turn_Right, Second_Form_Blind_Hit_Left, Second_Form_Blind_Hit_Left_2, Second_Form_Blind_Hit_Left_3, Second_Form_Blind_Hit_Right, Second_Form_Blind_Hit_Right_2, Second_Form_Blind_Hit_Right_3, Second_Form_Death, Second_Form_Hit, Second_Form_Idle, Second_Form_Turn_Left, Second_Form_Turn_Right, Third_Form_Death, Third_Form_Death_Eyes, Third_Form_Eating, Third_Form_Hit, Third_Form_Attack, Third_Form_Hit_Left, Third_Form_Hit_Right, Third_Form_Idle, Third_Form_Move_Forward, Third_Form_Move_Forward_2, Third_Form_Turn_Left, Third_Form_Turn_Right, Transform_To_Forth_Form, Transform_To_Second_Form, Transform_To_Third_Form.UV mapping: YesLOD information (count, number of levels) NoTypes of materials and texture maps (e.g., PBR) Yes




