Short to Medium Boxed Beard Growth Pack Vol. 1 - 5 Real-Time Facial Hair Styles
Kirill_Khitrov
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Five optimized real-time boxed beard hair-card styles showing short-to-medium beard growth, with URP-ready prefabs, Shader Graph materials, and 1K/2K/ texture sets.Designed and tested for the Universal Render Pipeline (URP). The included hair materials use Shader Graph and are configured for URP. Built-in Render Pipeline and HDRP material versions are not included. The FBX meshes and texture maps can be manually adapted for other render pipelines. Tested in Unity 6.3 LTS (6000.3.24f1).Short to Medium Boxed Beard Growth Pack Vol. 1 includes five real-time facial hair styles designed to represent different stages and variations of short-to-medium boxed beard growth.The facial hair is built using polygon hair cards and is suitable for character creation, games, cinematics, customization systems, NPCs, and other real-time projects.The package includes ready-to-use prefabs and materials configured for the Universal Render Pipeline (URP), along with both 1K and 2K texture sets.Included content:5 unique boxed beard hair-card meshes5 ready-to-use prefabs1K texture set2K texture set URP Shader GraphPreconfigured 1K and 2K materialsDemo overview sceneDocumentationTexture maps include:AlbedoAlphaAmbient OcclusionDepthDirectionIDNormalRootSpecularTranslucencyThe included beard styles range from shorter boxed beard variations to fuller medium boxed beard growth, allowing them to be used as different facial hair looks or progression stages.The meshes are supplied as independent static hair-card assets and can be positioned, rotated, and scaled to fit different humanoid characters.Important:Character/head mesh is not included.Eyebrows, eyelashes, scalp hair, and body hair are not included.The assets are not rigged or animated.No Alembic groom files are included.This package uses polygon hair cards.The included ready-to-use materials and Shader Graph are configured for URP.Some promotional renders may have been created in Unreal Engine 5 for visual presentation of the same hair-card meshes and textures. Unreal Engine characters, scenes, shaders, materials, lighting setups, Epic Games assets, and other Unreal Engine content shown in promotional renders are not included in this Unity package.Unity screenshots show the actual included URP implementation.Render Pipeline: Universal Render Pipeline (URP)Tested Unity Version: Unity 6.3 LTS (6000.3.24f1)Content:5 unique beard hair-card meshes5 ready-to-use prefabs2 preconfigured materials: 1K and 2K1 custom URP Shader Graph20 texture files total10 texture maps in 1K resolution10 texture maps in 2K resolutionDemo scene includedDocumentation includedTexture resolutions:1024 × 10242048 × 2048Texture maps:AlbedoAlphaAmbient OcclusionDepthDirectionIDNormalRootSpecularTranslucencyMesh statistics:MediumBoxed_04 — 20,950 vertices, 7,490 faces, 14,980 trianglesMediumBoxed_05 — 24,994 vertices, 9,026 faces, 18,052 trianglesShortBoxed_01 — 26,832 vertices, 9,945 faces, 19,890 trianglesShortBoxed_02 — 27,028 vertices, 10,008 faces, 20,016 trianglesShortBoxed_03 — 31,092 vertices, 11,993 faces, 23,986 trianglesTotal — 130,896 vertices, 48,462 faces, 96,924 triangles.ChatGPT was used to draft text for the included README/documentation. The documentation was reviewed and edited by the author. No generative AI was used to create the facial hair assets, meshes, geometry, hair cards, textures, materials, or any other 3D content included in this package.




