Hand-made undead knight on horseback: 34 animations, 11 weapons and gear props, 4 helmets, 8 cape colours and 35 sound effects for fantasy, RTS and top-down games.A menacing undead knight riding an armoured horse, built for fantasy, RTS, top-down and hack and slash games. Hand-modelled, hand-painted, rigged and animated.What you get:- One prefab: knight and horse as a single rigged character (180 bones) with an Animator Controller, Idle as the default state- 34 in-place animations: idle, stand, walk, run, basic attack, bow, crossbow, one-handed, shield, spear and spear-throw attacks, defends, three abilities (horse attack, gesture, horse bite), hurt, die, dead, win, lose - many with and without weapons- 11 weapon and gear props as prefabs: sword, vampire sword, mace, shield, spear, throwing spear, bow, arrow, quiver, crossbow, bolt- 4 helmets as prefabs: golden crown, iron helmet, iron mask, paladin helmet- 8 cape colour variants (swap the cape material); the cape is simulated with Unity's Cloth component, ready to go- 35 sound effects for the knight and every weapon- PBR materials for URP (default) and the Built-in pipeline, demo scene and documentationGetting started: open Scenes/Demo_DarkKnight, or drag Prefabs/DarkKnight into your scene and call Animator.Play("AttackBasic"). Attach the weapon and helmet prefabs to the hand and head bones.Support: kornica3d@gmail.comTriangles: 28,022 | Vertices: 19,256 (knight + horse + cape)Rigged: yes, 180 bones (generic skeleton), IK bones includedCape: Unity Cloth component, pinned at the shoulders, with colliders on the rider and horseSize (L x W x H): 1.97 x 2.40 x 2.38 mAnimations: 34, in placePrefabs: 1 character + 15 props (11 weapons/gear, 4 helmets)Textures: 25 PBR sets up to 2048x2048 PNGMaterials: 25 + 8 cape colours - URP Lit (default) + Built-in StandardSounds: 35 WAVUV mapping: yes | LODs: 1 (LOD0)Unity 6000.0 LTS or newer




