Realistic Deer & Moose – Animated Wildlife Pack
Rip Vertices Studio
$23.09
$32.99
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Four realistic animated deer and moose models with PBR textures, customizable shell fur, three HD LODs, and HD/Mobile prefabs for Built-in, URP and HDRP.Ultrarealistic Deer and Moose brings four detailed, rigged wildlife models to your Unity project: a deer stag, deer doe, bull moose and cow moose. Each animal includes PBR textures, an Animator controller, ten animation clips and ready-to-use prefabs for Built-in, URP and HDRP.HD prefabs feature anatomically masked, regionally groomed shell fur with adjustable length, density and appearance. Three LOD stages reduce fur geometry with distance, ending with a body-only model. Mobile variants use smaller textures and the same body mesh without shell fur.Animations include idle, walking, running, jumping, hit reactions, dying and three kick attacks. Three interactive showcase scenes let you preview the models, animations and fur LODs.Suitable for forest environments, wildlife scenes, survival games and nature visualizations. This standalone package does not require the full Ultrarealistic Forest Animals collection.• Models: 4 rigged animals — deer stag, deer doe, bull moose and cow moose.• Prefabs: 24 ready-to-use HD/Mobile prefabs for Built-in, URP and HDRP, plus 4 source-body prefabs referencing the imported FBX models.• Rig type: Generic.• Animations: 40 Unity animation clips, 10 per animal: Idle, Walking, Run, Jump, Get_Hit, Dying, Death, Attack_Kick_Both, Attack_Kick_Left and Attack_Kick_Right. Death holds the final Dying pose.• Eyes and jaw: Animated blinking. Deer stag, deer doe and cow moose include separate jaw bones. Bull moose has no separate jaw bone.• Textures: 36 animal texture maps — 24 at 4096 × 4096 and 12 at 1024 × 1024. Includes albedo, normal, specular/roughness, fur-control and packed material maps.• HD fur LODs: LOD0 uses 24 shell layers; LOD1 uses 12; LOD2 renders the body without shell fur.• Triangle counts: LOD0 and LOD1 totals include the body and the active fur mesh. LOD2 and Mobile are body only.• Deer stag triangles: LOD0 — 262,786; LOD1 — 144,190; LOD2 — 25,594; Mobile — 25,594.• Deer doe triangles: LOD0 — 299,136; LOD1 — 158,172; LOD2 — 17,208; Mobile — 17,208.• Bull moose triangles: LOD0 — 271,514; LOD1 — 148,154; LOD2 — 24,794; Mobile — 24,794.• Cow moose triangles: LOD0 — 279,774; LOD1 — 148,062; LOD2 — 16,350; Mobile — 16,350.• Body vertices: Deer stag — 14,993; deer doe — 9,909; bull moose — 14,233; cow moose — 9,364.• Mobile variants: Same body mesh and rig as HD, without shell fur. Uses 1024 × 1024 maps, with no normal map or LODGroup. No separately decimated body mesh.• Root scale: (1, 1, 1), with consistent animal size across render pipelines and quality variants.• Included: Source FBX files, body and fur meshes, materials, fur shaders, Animator controllers, three interactive showcase scenes and documentation.• Unity version: Prepared in Unity 2022.3.62f3. URP/HDRP materials and demos use version 14.0.12 and require the corresponding render pipeline package.Used for demo presentation& scripts, textures support for projection & shaders.




