Modular low-poly soldiers & insurgents: mix-and-match military gear in 7 color sets, 40 pieces of headgear, 104 props and weapons, 29 animations and a runtime character customizer.Two opposing forces built from separate pieces. Shirts, pants, boots, kevlar vests and commander uniforms come in 7 color sets and can be combined freely, next to a full insurgent set and 104 props and weapons.One modular character, endless variations11 skin tones126 hair meshes: 21 styles in 6 colors174 facial hair meshes: 29 styles in 6 colors60 eyebrow meshes: 10 styles in 6 colorsMale and female eyes, eyelashes and 5 mouth shapesBlinking and eye movement through blend shapesIn this pack: 103 wearable piecesMilitary T-shirt, pants, boots, kevlar vest and commander uniform in 7 color sets eachInsurgent T-shirt, pants, boots, kevlar vest and bomb vestHelmets, berets, caps, commander caps and balaclavas in 7 color sets each, plus gas mask and 3 turbans9 backpacks, headphones and messenger bagGlasses, sunglasses and 9 earrings104 propsAK-47, M4A1, RPG-7, Glock, revolver, shotgun, military knife and shovel in 7 color variants each; grenades, molotov, taser, sandbags, Hesco bastion, barbed wire, ammo boxes, riot shield and walkie-talkie.Animated and ready to use29 animations: Idle (3), Walk, Run, Jump (start / idle / land / full), Greeting, Talking, Sit / Get up, Pick up, Interact, Item change, Throw, Hit, Die, Lie down (2), Pistol idle / attack, Rifle idle / attack, Melee idle / 3 attacks10 still poses for menus, portraits and screenshots: Wave, Talk, Sit, Aim pistol, Aim rifle, Fight stance, Strike, Run, Jump, Throw20 ready-made characters as lightweight prefabs (3,286 to 5,107 triangles each)Character Customizer demo scene: change every part and its color at runtime, randomize, preview animationsCharacter selection screen with the ready-made characters and the ones you savedSave and load characters as JSON at runtime (works in builds), or bake them to a clean prefab in the editor (unused parts stripped)Custom inspector: dress a character in the Scene view without entering Play modeSmall scripting API: SetPart, Step, Randomize, GetLook, ApplyLookWorks together with the other ToonTastic character packs: same rig, same material, same scriptsMaterials for Built-in, URP and HDRPMade to be lightOne 256x256 color palette texture and one material for everything (plus a transparent variant for glass)Body mesh: 1,756 triangles; clothing pieces: 48 to 1,256 trianglesProps: 12 to 784 trianglesNumber of textures: 1 (color palette)Texture dimensions: 256x256Character meshes: 482 (165,111 triangles in total, all parts)Prop meshes: 104 (32,735 triangles in total)Rigging: Yes (Generic, 26 bones)Animation count: 29, plus 10 still posesBlend shapes: Blink, Right_Left, Up_Down, Distance (eyes); UpperBody, LowerBody, Arms, Legs (body)UV mapping: YesLOD information: No LODsTypes of materials and texture maps: Base color only (palette); Built-in, URP and HDRP materials includedNumber of prefabs: 125 (1 customizable character, 20 ready-made characters, 104 props)I used AI tools to help write the C# scripts and the documentation of this package. I created the 3D models, textures and animations myself.




