Cold Nine – Hospital Morgue, Modular Horror Interior with Autopsy Room
RetroStyle Games
$54.99
(no ratings)
Jump AssetStore
Nine cold drawers, one left open, and a surgical chair that was never meant for comfort.Cold Nine is a modular hospital morgue for horror games. It has a procedure room with an autopsy area and a cold storage room. Everything needed to dress them is included. A morgue and horror hospital 3D environment with medical props.🧱 MODULAR INTERIOR - 17✓ 7 wall modules: doorway, wide opening, high window, 1.5 m half wall✓ tiled floor in 3 variants: dry, bloodied, wet✓ ceiling module, metal door, window✓ PVC strip curtain, ceiling, tube and caged lights🧊 COLD STORAGE - 3✓ 3x3 mortuary fridge: 9 chambers, 8 opening doors, numbered✓ wheeled gurney and a closed body bag🩺 SURGERY - 6✓ surgical chair with restraint straps✓ ceiling surgical lamp on an arm✓ instrument table, medical cart, CRT vital signs monitor, folding screen🧪 TOOLS, ORGANS AND JARS - 19✓ scissors, forceps, scalpel, surgical saw, kidney tray, syringe✓ wall first-aid cabinet, enamel mug and bowl✓ brain, organ cluster, organ tray, bucket of organs, 6 specimen jars🗄 FURNITURE, CLUTTER AND SIGNS - 29✓ desk, chair, metal worktable, wall shelf, storage rack, sink, hanging scales✓ medical waste bin, trash bag, duffel bag, canister, papers, cable✓ 13 warning signs (COLD STORAGE, BIOHAZARD, SHARPS), anatomy posters, notes🐟 BONUS CREATURE✓ a 2.72 m fish monster with a 78-bone posing rig✓ for posing only, no animation clips⚙ TECHNICAL✓ 75 catalogue entries, 164,899 triangles in total, 2-18,933 per mesh✓ PBR, mostly 2048 maps, 15 at 4K, colliders on every prefab, LOD0 only✓ Unity 6 Built-in, URP and HDRP plus Unreal Engine 5.8✓ first-person demo with a flashlight, opening doors and curtain strips that react to you🎮 FITS THESE PROJECTS✓ survival and psychological horror✓ thrillers and crime scenes✓ immersive first-person sims✓ co-op horror levels🎬 ART DIRECTION✓ the clinical cold of The Autopsy of Jane Doe and The Mortuary Assistant. Style references only, no affiliation.Blood is used sparingly: the surfaces are worn, not filthy.RetroStyle Games has been making game art since 2010, including full 3D game art outsourcing for studios. Questions and requests are welcome in our Discord asset community: Discord🔗 Follow RetroStyle Games for new packs, updates and promotions:Website | Instagram | Twitter | YouTube | BehanceBuilt by RetroStyle Games.Render Pipeline CompatibilityBuilt-in, URP and HDRP with one shared material set (5 RSG Shader Graph variants: Lit, Lit_Coat, Lit_Cutout, Lit_Specular, Lit_Transparent). Requires Shader Graph / URP / HDRP 17.4.0; Post Processing 3.5.4 for Built-in.Technical Details- Model files: 78 FBX (86 mesh objects: 84 static + 2 skinned)- Prefabs: 82 (77 asset prefabs + 5 component prefabs)- Polygon count: 115,643 verts / 159,990 tris (2 to 18,933 per mesh)- Bonus creature: Generic 78-bone posing rig (posed + neutral variants), no locomotion animation- Materials: 52 (shared by all pipelines)- Textures: 153 PNG, up to 4096 px (mostly 2048)- Maps: Base Color, Normal (OpenGL), MAS (Metallic R / AO G / Smoothness A), Emissive, floor coat masks- UV mapping: Yes, 1 channel / LODs: No- Colliders: on all 82 prefabs; mesh colliders on architecture and props, separate colliders on moving partsDemo Scenes6 scenes (Demo + Overview per pipeline). First-person walkthrough with flashlight: WASD, E opens 9 doors, F flashlight; strip curtain reacts to the player (scripted, not cloth). Realtime lighting, no baked lightmaps.Scripts5 runtime C# + 1 editor pipeline switcher. Input System 1.19.0 for the walkthrough (Active Input Handling: Input System or Both).Unity Version6000.4.10f1 tested, Linear color space




