Performance-friendly worlds with this stylized Low-Poly Tools & Weapons Pack. Designed specifically for games, this collection includes essential props optimized for smooth performance.Equip your survivors, explorers, and crafters with this stylized Low-Poly Tools & Weapons Pack. Designed specifically for survival, RPG, and adventure games, this collection includes essential hand-held equipment, chopping tools, defensive gear, and gathering items, optimized for smooth performance across mobile, desktop, and indie titles.Pack Highlights• Complete Gear Set: Includes axes, pickaxes, spears, bows, arrows, hammers, knives, torches, and crafting components.• Extreme Optimization: Uses overlapping color palette swatches with a single material slot per model to dramatically reduce draw calls.• Cross-Engine Ready: Includes standalone and master scene files exported in FBX, OBJ, and GLTF/GLB formats, tested and verified for Unreal Engine, Unity, and Godot 4.• Clean Pivots: Every individual mesh features its pivot point pre-centered at the ground base for effortless snapping and placement.Asset List• 6x Axe Tiers • 6x Hammer Tiers• 6x Hoe Tiers• 6x knife Tiers• 4x Lamp Tiers• 2x Torch Tiers• 6x Pickaxe Tiers• 6x Shovel Tiers• 4x Fishing Rod Tiers• 6x Arrow Tiers• 4x Battleaxe Tiers• 6x Bow Tiers• 6x Club Tiers• 6x Crossbow Tiers• 6x Greatsword Tiers• 6x Shield Tiers• 6x Spear Tiers• 6x Sword Tiers• 4x Warhammer Tiers• 102x Total AssetsSupport & ContactHave questions, requests, or feedback?• Support Email: santucci.digital@gmail.comIf this pack helped your project, please consider leaving a review!• Total Models: 102 unique assets• Polycount Range: ~118 - 7768 Tris per asset (Outlier hero model: 768 Tris)• Average Polycount: ~217 Triangles per model• Total Polycount (Full Scene): ~22,152 Tris• UV Mapping: Yes (Color palette mapping)• Materials: 1 Material Slot per asset (Palette-based)• Textures Included:- T_Survival_BaseColor_01.png (512x512)- T_Survival_Var_01.png (512x512)- T_Survival_ORM.png (512x512 - Channel Packed PBR)• Rigged / Animated: No (Static Meshes)• Collisions: No custom collisions included (Intended for engine auto-generated collision/convex hulls)• Scale: Metric (1 Unit = 1 Meter)Included File Formats• /FBX/ (Master Scene & Individual Files)• /OBJ/ (Master Scene & Individual Files)• /GLTF/ (Master Scene & Individual .glb Files)• /Source_Blend/ (Blender source file v4.x / 5.x)• /Textures/ (PNG Color Palettes & ORM maps)• /Unity/ (.unitypackage included)• README.txt (Setup & import instructions)




