Create a cozy modern neighborhood with 54 pixel-art PNGs: buildings, street props, architectural parts and terrain, plus a Unity editor setup utility.Build a welcoming modern neighborhood with a blue-roof house, cafe, bakery, convenience store, gift shop and apartment building. The four shops feature recognizable cup, bread, shopping-basket and gift-box icons. Reflective storefront glass hides interior merchandise for a clean exterior appearance. Decorate streets with lamps, benches, a bus shelter, a bus-stop sign, a vending machine, a mailbox, a litter bin, fencing, planters, cafe furniture, trees and a traffic cone. Architectural parts support manual customization.Included artwork: - 6 complete buildings - 16 street and greenery props - 16 architectural parts - 16 terrain textures - 54 individual RGBA PNG files in totalEnglish and Japanese documentation and a Unity editor setup utility are included. The utility is designed to create sprite prefabs, static tiles, tile palettes and a demonstration scene on first use in Unity. This is a static exterior-art pack. Characters, interiors, animations, colliders, gameplay systems, RuleTiles and automatic terrain transitions are not included. Architectural pieces require manual placement; automatic modular snapping is not provided. Seamless texture repetition, matching shorelines and a complete set of road connections are not guaranteed. Preview images are compositions made from the included PNGs, not Unity screenshots. Artwork was created using AI tools and post-processing; see the AI disclosure.Artwork: - 54 individual RGBA PNG files - Terrain: 16 textures at 32 x 32 pixels - Buildings, props and architectural parts: variable dimensions on canvases in multiples of 32 pixels; not all sprites are 32 x 32 - Import scale: 32 pixels per unit - Filter Mode: Point - Mipmaps: disabled - Texture compression: uncompressed - Sprite Mesh Type: Full Rect - Terrain pivot: center - Other sprite pivots: bottom-centerUnity integration: - Target editor: Unity 2022.3.62f1 - Target render pipeline: Built-in - First-run editor utility is designed to generate 38 sprite prefabs (6 buildings, 16 props, 16 architectural parts), 16 static tiles, 2 tile palettes with 8 tiles each, and 1 ModernTownDemo scene with 576 ground cells and 22 placed objects - Generated Unity assets are not prebuilt in the current delivery - Unity compilation, generated outputs, Play Mode and publishing validation have not yet been verified - No runtime gameplay or animation systemsOpenAI's built-in image generation tool was used to generate the artwork. A user-provided Cozy Modern Town concept image was used as a style reference for buildings, props and architectural parts. Terrain textures were generated from text instructions. The reference concept image itself is not included in the distributed package. Generated atlases were separated into individual sprites. Post-processing included alpha thresholding, removal of small isolated fragments, transparent-bound trimming, nearest-neighbor resizing and padding to canvas dimensions in multiples of 32 pixels. Terrain was sampled to 32 x 32 pixels. AI-assisted image editing was also used to adjust building colors, replace visible shop interiors with reflective glass, and add shop-identification icons. Unity integration code, layout, documentation and product copy also received AI assistance. Marketing images are composites of the resulting PNG assets. The artwork is not represented as hand-drawn. The generation tool did not provide a model identifier.




