Infinitely scalable, procedural planet shaders for URP. Features seamless noise-based terrain tiling, dynamic gas giant rotation controls, and 11 ready-to-use materials.This package is specifically designed for the Universal Render Pipeline (URP) using Shader Graph. Please ensure your project has a Universal Render Pipeline asset assigned in Edit > Project Settings > Graphics. Built-in Render Pipeline and HDRP are not supported out of the box.Bring your universe to life with customizable Shader Graph planet shaders for the Universal Render Pipeline (URP)!The Planet Shaders & Materials Pack provides an out-of-the-box solution for rendering planets, gas giants, rocky moons, and burning stars in your sci-fi games, space simulators, or educational projects.🪐 Key Highlights:• Infinitely Scalable & Seamless: Terrestrial planets, moons, and stars are 100% procedurally generated using mathematical noise. They have no visible borders or tiling seams and can fill infinite space.• Customizable Scale Inputs: Easily adjust the scale, size, and tiling density on all materials to fit celestial bodies of any proportion.• Dynamic Gas Giants: Gas giant shaders feature real-time rotation speed controls. Speed can be freely accelerated, slowed down, or completely paused in the Material Inspector.• 100% Shader Graph Native: Fully editable node networks without writing a single line of HLSL code. Lightweight and optimized for URP.• Interactive Demo Scene: Pre-configured showcase scene with all 11 celestial bodies aligned and ready to inspect.📦 What's Included:• Sun / Star (SOL): Dynamic solar emission, surface turbulence, and corona glow.• Terrestrial Planets: Earth-like procedural continents, dynamic cloud layers, mountain ridges, and night-side lights.• Rocky Moons & Barren Planets: Mars, Mercury, Moon, and Pluto powered by a dedicated procedural Crater subgraph.• Gas Giants & Ice Giants: Jupiter, Saturn, Uranus, and Neptune with customizable banding and rotation.• 11 Ready-to-Use Materials: Configured and assigned to showcase spheres.Note: Built and optimized natively for Universal Render Pipeline (URP).Support Email: atamertharut@yahoo.comKey Features & Technical Specifications:• Shaders: 8 Shader Graphs + 1 Subgraph (Procedural Crater generator)• Materials: 11 Pre-configured Materials (Earth, Jupiter, Mars, Mercury, Moon, Neptune, Pluto, Saturn, Sun/SOL, Uranus, Venus)• Procedural Generation: 100% Noise-based procedural terrain tiling (infinite, borderless, seamless)• Dynamic Controls: Rotation speed with pause functionality on Gas Giants• Scale Controls: Exposed size and tiling parameters on all materials• Textures: 5 Lossless PNG Textures (2048x2048 resolution)• Animated: Yes (Shader-based procedural animation & rotation)• Animation Type: GPU Shader-based (no CPU overhead or keyframes)• Render Pipeline: Universal Render Pipeline (URP)• Documentation: Included (Documentation.txt)




