Modular Anime Schoolgirl - Lite Edition (Free Starter Pack)
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This is a free Lite Edition starter pack featuring a low-poly, modular 3D anime high school girl (in a Japanese school uniform), designed specifically for social, mobile, and casual game projects.This pack includes 1 stylized base character, modular hairstyle and outfit parts, simple accessories, prefabs, materials, textures, demo scenes, and a custom Toon & Outline Shader compatible with both the Built-in Render Pipeline and URP.PACKAGE CONTENTSModular Base Character (Body) x 1Hair Parts x 2Upper Body Parts (Outfits) x 2Lower Body Parts (Outfits) x 1Accessories (Ahoge / Cowlick, Glasses, Socks, Shoes)Custom Toon & Outline Shader (Built-in & URP)Pre-configured Materials & TexturesDemo Scenes (Built-in & URP)Ready-to-use Character & Part PrefabsLightweight, Pure HLSL Toon ShaderThe included toon and outline shaders are written in pure, hand-coded HLSL/ShaderLab without relying on Shader Graph. As a result, there is no need to install the Shader Graph package, and you never have to worry about shader nodes breaking across different Unity versions. Fully compatible with the SRP Batcher, it ensures lightweight, stable performance for game development.Key parameters—such as base color, shadow thresholds, and outline toggles—can be easily configured and fine-tuned directly in the Inspector.Unity Humanoid & Mixamo ReadyOur humanoid 3D character models are rigged to the standard Unity Humanoid system. They are compatible with Mixamo and various other animation packages. Simply upload (drag and drop) the .fbx file to the Mixamo website to easily obtain and apply a wide variety of animations from their library.- No Animations Included: Animation/motion data is NOT included in this package. The model only includes a Humanoid-compatible skeleton/rig.- Mesh Clipping: Depending on the combination of parts, you may need to hide (deactivate) certain parts to avoid mesh overlapping.- Proportion-related Clipping: Due to the character's exaggerated, stylized proportions, mesh clipping (e.g., hands clipping into the head) may occur depending on certain animations or poses.- Facial BlendShapes: Not included.Rig: Humanoid (*Animations / motion data are not included)Polygon Count: 4,000 – 9,000 triangles (depending on the combination of parts)Texture Resolutions: - Eye, Eyebrow, Mouth, LowerBody, Shoes: 1024x1024 px each - UpperBody: 2048x2048 pxShaders: Code-based Custom Toon & Outline Shader (Built-in / URP compatible)Materials: Pre-configured materials included for both Built-in and URP




