MoGraph is a procedural motion graphics toolkit for Unity. Animate instances, create 3D text, deform and fracture meshes, and control effects with Fields and Timeline.Tested and working in Unity 6, Unity 2023, Unity 2022, and Unity 2021.All features work in these versions, except optional spline features in Unity 2021.Spline features require the Unity Splines package.Create motion graphics, animated typography, and procedural object animations directly in Unity. Combine spawners, effectors, and fields, then sequence your animation with Timeline and preview it in Edit Mode.MoSpawner: creates and animates object instances.Effectors: control movement, rotation, scale, and physics.Fields: control where and when effects apply.MoText: creates extruded, beveled 3D text.MoDeform: applies mesh deformations.MoFracture: slices meshes or separates existing geometry.MoScatter: generates distribution points on surfaces and within volumes.Timeline: sequences and controls spawners and fields.Optional Splines: animate objects along spline paths; requires Unity Splines.Compatibility: Unity 6, 2023, 2022, and 2021. Spline features are unavailable in Unity 2021.AI tools assisted with C# code development, debugging, and documentation.



