Create, preview, and export correctly sized game images for Steam, Google Play, Apple App Store, itch.io, Unity Asset Store, and more, all inside Unity.Validated with Built-in, URP and HDRP in Unity 2022.3 LTS and Unity 6. Composer, preview, validation and export are pipeline-independent; capture uses the project's active pipeline. Transparent HDRP offscreen capture requires alpha-capable HDRP color and post-processing buffers. Custom SRPs are not tested.Create storefront artwork without leaving UnityStorefront Studio is an Editor-only production tool for creating game images for Steam, Google Play, Apple App Store, Unity Asset Store, itch.io, and more.Capture your game or begin with existing artwork, then design, preview, check, and export every selected size through one clear workflow.One workspace. Four simple steps.1. CaptureCapture the Game View, Scene View, or an offscreen camera. Crop the image, add overlays, and keep captures inside your Unity project for later use.2. ComposeAdd multiple artwork and text layers, logos, headlines, and taglines. Move, resize, rotate, mirror, and snap elements visually, or enter exact values in the Inspector.3. Preview and checkInspect the exact exported result or display it inside an original storefront placement diagram. Rule-aware checks identify incorrect dimensions, missing content, text overflow, transparency restrictions, possible upscaling, and applicable file-size limits.4. ExportExport all selected outputs together as PNG or JPEG files, with customizable folders, file names, and collision handling.Adapt one design to every outputShare design settings across multiple sizes.Customize individual outputs when a different crop or layout is needed.Switch instantly between wide, tall, square, and custom dimensions.Save compositions and update the complete campaign when your artwork changes.Use Undo and Redo throughout Capture and Composer.Built-in output categoriesSteam (Header capsule, Small capsule, Main capsule, Vertical capsule, Screenshot, Page background, Bundle header, Shortcut icons, App icon, Library capsule, Library hero, Library logo, Library header, Event cover, and Event header)itch.io (Cover image, Minimum cover image, Landscape screenshot, and Portrait screenshot)Apple App Store (iPhone and iPad screenshot presets, portrait and landscape options, Mac, Apple TV HD and 4K, Apple Vision Pro, and Apple Watch)Google Play (App icon, Feature graphic, Phone screenshots, Tablet screenshots, Wear OS, Android TV banner and screenshots, Automotive, and Android XR)Unity Asset Store (Icon, Card, Cover, Social image, and Screenshot)General marketing (YouTube thumbnail, Full-HD landscape, Social landscape, Square post, Portrait post, Story or vertical image, and Discord or community icon)Custom dimensions (Create outputs using any custom width and height within the supported image-size limit)Suitable for every game genreStorefront Studio uses your own screenshots, artwork, logos, fonts, colors, and text. It works with action games, simulation games, RPGs, puzzle games, mobile titles, and other genres.Private and local by designEverything runs locally inside the Unity Editor.Storefront Studio does not upload project files, collect analytics, require an account, or add runtime components to player builds.RequirementsUnity 2022.3 LTS or newerTextMesh ProEditor-only; no runtime componentsStorefront placement previews are original approximations, not replicas of live store pages or guarantees of platform acceptance. Storefront names identify supported output specifications only. Always confirm the latest official platform requirements before publishing.The demonstration content uses Liberation Sans under the SIL Open Font License 1.1 and public-domain USGS photography. See Third-Party Notices.txt in the package for details.CompatibilityMinimum Unity version: Unity 2022.3 LTSPackage type: Editor-onlyRuntime components: NoneRequired dependency: TextMesh ProTextMesh Pro Essential Resources can be imported locally from Storefront Studio when missing.Capture toolsGame View captureScene View captureOffscreen camera capture at custom dimensionsLive crop-area guideMultiple image overlaysOverlay X/Y offset, scale, position, and opacityPNG and JPEG outputAutomatic Capture Library inside Assets/StorefrontCapturesReuse any saved capture later in ComposerComposition toolsMultiple artwork layersMultiple independent text layersSeparate logo, headline, and tagline controlsFill, Fit, Stretch, and Original artwork modesIndependent Scale X and Scale YNegative scaling for horizontal and vertical mirroringCustom X/Y offsetsArtwork and text rotationDirect canvas movement, resizing, and rotationDouble-click text editingOptional center and element snappingExact numeric Inspector controlsShared settings across outputsPer-output overridesUndo and RedoSaved compositions and session recoveryOutput categoriesSteamitch.ioApple App StoreGoogle PlayUnity Asset StoreGeneral marketingCustom output sizesPreview toolsExact exported-pixel previewStorefront placement previewMouse-wheel zoomMiddle-mouse panningFit-to-windowSafe-area guideInstant output switchingChecks and validationStorefront Studio can check:Output dimensions and aspect ratiosImage formatTransparency restrictionsMissing artwork or fontsText overflowEffective source resolutionPossible upscalingApplicable encoded file-size limitsSelected output-specific restrictionsValidation is rule-aware and cannot guarantee approval by a storefront.Export toolsBatch PNG and JPEG exportConfigurable JPEG qualityCustom export foldersTokenized folder and file-name templatesOverwrite, skip, and increment collision optionsPer-file export results and warningsExport cancellationImportant capture notesGame View capture requires Play Mode and a visible Game View.Scene View captures do not include editor grids, gizmos, or selection outlines.Screen Space Overlay UI is captured through Game View, but not through Scene View or offscreen camera capture.Transparent HDRP offscreen captures require alpha-capable HDRP color and post-processing buffers.PrivacyNo project uploadsNo analytics or trackingNo required accountNo background storefront requestsNo runtime or player-build additionsExternal links open only when selected by the userDocumentation and supportInteractive guided tutorialIncluded sample scene and compositionQuick Start PDFComplete User Guide PDFSupport websiteIMarin Labs websiteEmail: contact@imarinlabs.com



