Ready-to-use Settings & Pause system for Game Creator 2, with graphics, audio, controls, persistent settings, themes, and an automated setup wizard.Settings & Pause for Game Creator 2 is a ready-to-use menu and settings system designed for Unity URP projects using Game Creator 2.The package includes a standalone Main Menu, a reusable Pause Menu prefab, and persistent player settings for graphics, audio, and controls. A dedicated setup wizard handles the initial installation and runtime configuration, helping you integrate the system into your project quickly.Players can configure graphics options including quality, resolution, display mode, vertical sync, frame rate limit, render scale, anti-aliasing, shadow distance, post-processing, and HDR.Audio settings provide controls for master, music, sound effects, speech, ambient, and user interface volume through the Audio Mixer.The Controls section includes camera sensitivity, vertical axis inversion, and menu theme selection.Settings are stored using PlayerPrefs, allowing selected values to remain consistent between scenes and future play sessions.The package includes two built-in menu themes: Golden Hour and Blue Hour. The visual style can also be customized by editing the included PauseMenu prefab or replacing and extending the menu artwork.The included setup wizard configures required runtime resources, Audio Mixer connections, and build scenes. Optional Game Creator 2 integrations such as Localization and Transitions are also supported.Technical DetailsUnity package designed for Universal Render Pipeline (URP) projects.Requires Game Creator 2.Includes a dedicated Settings & Pause Setup Wizard.Includes a standalone Main Menu with Play, Settings, and Quit actions.Includes a reusable PauseMenu prefab for gameplay scenes.Persistent settings are stored using Unity PlayerPrefs.Graphics settings include quality, resolution, display mode, vertical sync, frame rate limit, render scale, anti-aliasing, shadow distance, post-processing, and HDR.Audio settings include master, music, sound effects, speech, ambient, and user interface volume controls connected to the Audio Mixer.Control settings include camera sensitivity and vertical axis inversion.Includes Golden Hour and Blue Hour visual menu themes.Supports visual customization through the included PauseMenu prefab and replaceable menu artwork.Setup includes TextMesh Pro resources, Audio Mixer connections, and build scene configuration.Runtime menu scripts and editor setup tools are organized separately.Optional Game Creator 2 Localization and Transitions integrations are supported and detected by the setup wizard.AI/ML was used only for the creation and refinement of marketing media, such as promotional images and store graphics. AI/ML was not used to generate the package code, scripts, gameplay systems, runtime functionality, or the functional content included in the product.



