Easy Weather | Volumetric Clouds, Weather & Day Cycle
Kaira Digital Arts
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Complete URP sky, time-of-day and weather system for stylized or high-quality visuals: day/night, clouds, fog, rain, snow, storms, scheduling, audio and events.Online Documentation - SupportEasy Weather gives your URP scene a living sky in minutes: a full day/night cycle, layered clouds, volumetric fog and a weather system that runs itself - and every part of it is yours to tune from one place.Designed to work equally well both stylized, hand-crafted visuals or high-quality realistic environments, Easy Weather gives you the tools to create anything from vibrant, colorful worlds to atmospheric, cinematic scenes.Drop the prefab into a scene, open the Quick Start window, and it checks and fixes your project setup for you. From there, everything is driven by the clock: the sun and moon rise and set, sky colours follow 24-hour gradients you paint, fog and clouds react to the time of day, and weather presets blend in and out on their own schedule.Sky and time of dayDay/night cycle with sunrise, sunset, day and night events and a day counterSun and moon lights that hand over automatically, with colour, intensity, shadow and ambient curves across the daySun disc with horizon boost and cloud dimming, so it burns at noon, glows through the haze at sunset and hides behind a stormStars, a galaxy band and an aurora for the nightFlexible colour and lighting controls suitable for both stylized art direction and high-fidelity environmentsCloudsA 2D cloud layer on the sky dome, a distant horizon layer, and generated 3D cloud clusters you can fly throughCoverage, density, wind and lighting that weather can animate; a Solid Core control for dense cumulusAdjustable cloud lighting and density for everything from soft, stylized skies to dramatic, realistic storm formationsFogScreen-space volumetric fog with height falloff, noise, soft silhouettes and a horizon bandColour that follows the sun by day and the sky at night, or a gradient you paintWater-aware: waves cut the fog correctly, and a low sun still shows through itFine control over fog colour, density and atmosphere for both stylized scenes and cinematic, high-quality visualsWeatherRain, light rain, snow and thunderstorms included as presets; make your own as assetsAutomatic daily scheduling with probabilities, time windows and durations - or start any weather from a single line of codePresets override sky colours, clouds, fog, fog distance, stars and a post-processing Volume profile, all cross-faded over the transitionWeather audio (rain, wind, thunder) plus a clear-weather ambience that crossfades day and nightUnityEvents for every time and weather change - wire street lights, shops or cutscenes without codeAlso includedDepth-based lens flare occlusion that works with foliage and fades with the sunA demo scene with an ocean shader, first-person and free camera, and a test HUD for every featureCustom inspectors for every module, a scripting cookbook and a full PDF manualBuilt for Unity 6 and URP 17 with Render Graph. PC and console; mobile is not supported in this version.Whether you're building a stylized fantasy world, a colorful low-poly environment, or a high-quality cinematic scene, Easy Weather is designed to give you full artistic control over the atmosphere while keeping the setup simple.Key featuresDay/night cycle: adjustable day length, custom start time, sunrise/sunset/day/night boundaries, custom named event timesCelestial module: directional light colour/intensity/shadow curves, trilight ambient gradients, sun and moon disc settings, sun visibility (cloud dimming, horizon boost), automatic lens flare fadeCloud module: 2D dome clouds, far horizon clouds, GPU-instanced 3D cloud clusters with coverage-driven spread and Solid Core; sky fog and screen-space volumetric fog (height falloff, noise, edge softening, sun window, water level and wave depth prepass)Detail module: stars, galaxy cubemap, aurora - all with 24-hour curvesWeather presets as ScriptableObjects: scheduling, spawned prefabs, module overrides (sky, sun size, clouds, fog values, fog distance, night sky, Volume profile), audio, thunder and custom timed eventsEvents module: UnityEvents for second/minute/hour, day/night, sunrise/sunset, custom times and weather start/stop/changeQuick Start window: verifies URP, Render Graph, depth/opaque textures, colour space, renderer features and scene setup, and fixes themFull C# API with a scripting cookbook; every value is exposed in custom inspectorsAssistance was received in algorithm improvements and documentation preparation. Everything was checked by the team.




