Twelve editable low-poly layouts, 854 organized model prefabs with variants, eight galleries and practical scene editing tools for Unity 6 URP.Verified with Unity 6000.3.10f1 and Universal RP 17.3.0 on Windows D3D11. Install Universal RP through Unity Package Manager before importing. No paid Asset Store dependencies. Built-in and HDRP material variants are not supplied. Sample navigation supports the legacy input API and Input System 1.14.2. Other engine versions and platforms require testing.Start from an editable environment and adapt it to your game. SceneFoundry brings homes, city streets, dining spaces, fantasy locations, space-base exteriors and miniature strategy maps into one organized Unity workflow.Includes: 12 environment layouts; 12 corresponding environment-kit prefabs; 854 model prefabs including color and state variants; 8 separate model galleries; search and category browsing, prefab placement, grid snap, ground placement, Undo/Redo, editable scene copies and an English guide.Layouts and kits describe the same 12 environments, not 24 different environments. Galleries are catalogs and are counted separately. This is an environment and editing package, not a complete game.Requirements: Unity 6000.3.10f1 and Universal RP 17.3.0. Windows editor and Windows D3D11 verified. Built-in and HDRP materials are not included. Interior samples are open cutaways; city and space buildings are exterior models. No gameplay, characters, animation, automatic LOD system or mobile performance guarantee is included.Third-party notice: Asset uses publicly available KayKit models by Kay Lousberg under CC0 1.0; see Third-Party Notices.txt. These original artworks are available free from the author. Our additions are the environment layouts, supporting scene architecture, Unity integration, organization and editor tools. No endorsement or affiliation is implied.Version 1.0.1 refines seven layouts with grouped service areas, cargo bays, planting borders, reading and treasury areas. Matching kits and fresh Unity screenshots are included.Version 1.0.2 improves practical lighting, sunlight and colour in seven layouts while retaining the low-poly style and all existing content. Editable colour profiles are included. Corresponding local lights are part of each updated environment kit; global sunlight, ambient settings, post-processing and cameras remain in the example scene. Disable the Composition 1.0.2 light group when using your own lighting or bake setup.854 model prefabs (including variants), 12 layouts and matching kits, 8 galleries; editable FBX models; shared URP/Lit atlas materials; static non-convex MeshColliders. Source models use their native modular scales. The included prefab roots use identity rotation; nested imported FBX transforms retain Blender-to-Unity coordinate compensation. Package size about 32 MiB. Verified in a separate receiving project using Unity 6000.3.10f1, URP 17.3.0 and Input System 1.14.2 on Windows D3D11. Legacy input also tested in the production build. Model triangle counts (per delivered model, including all mesh components): 6-5,659. By theme, count / triangle range: City 41 / 18-1885; Dungeon 203 / 20-3499; Furniture 53 / 44-1018; Halloween 63 / 56-2064; Kingdom 221 / 16-5659; Prototype 72 / 6-3130; Restaurant 144 / 32-4422; Space 57 / 12-1464. Eight 1024 x 1024 PNG base-color atlas textures; 46 shared URP/Lit materials, including solid-color scene materials. No separate normal, metallic, occlusion or emission texture maps. Models are static and unrigged; no animation clips or additional LOD chains are supplied. UV mapping: Yes. Animation clips: 0. Rigging: No.Codex with GPT-6 Astra assisted with source/license research, Blender conversion scripts, Unity integration, additional scene layout and architecture code, editor tools, documentation and validation. The third-party KayKit source artwork was created by its original author and is not claimed as AI-generated original artwork. Layouts were rendered and inspected in Unity, and obvious placement, terrain, support-height and profile-reference defects were corrected.




