2 hand-painted stylized fantasy characters – a melee soldier and a ranged archer – animated, ready-to-use prefabs for URP and Built-in.2 stylized fantasy characters, hand painted and animated – a melee soldier and a ranged archer.Drop a prefab into your scene and it is ready to play: idle, walk/run and attack animations with impactevents, a simple character component and two demo scenes.This free pack is a sample of the Nora Squad collection: try the character component, the demo scenes and both lighting modes before choosing a themed pack.Part of the Nora Squad collection – get all 34 characters (105 animations, 5 themed packs) in Nora Squad – Complete Collection.Features- 2 characters · 6 animations (3 per character: Idle, Walk/Run, Attack)- Hand-painted textures (2048², 1024² mobile override) that work Unlit (exactly as painted) or Lit (reacts to scene lights)- Ready-to-use prefabs with the NoraCharacter component: PlayIdle / PlayMove / PlayAttack / PlaySkill, SetLighting, animation speed- onHit / onSkill events fired on the impact frame of every attack – hook up damage, sounds or your own effects- Optional demo effects (hits, projectiles, ground effects) that can be switched off or removed in one click- Two demo scenes: Showcase (one character at a time) and Lineup (all characters)- Works with the Universal Render Pipeline and the Built-in Render Pipeline, no conversion needed- Unique, clearly named animation takes (NS__), clean NS_ prefixed assets, documentation (PDF)Characters- Old Soldier – Idle, Walk, Attack · 8.3k tris- Archer – Idle, Walk, Attack · 10.8k trisNote: the particle effects are simple demo effects to show where the animation events fire; this is a character pack.Support: contact.norasquad@gmail.com · https://norasquad.github.io/support.html- Triangles per character: 8,334 – 10,786 (average 9,560)- Joints per character: 59–61 · Generic rig, in-place animations (no root motion)- Skinned meshes per character: 6–7 · Materials per character: 2- Textures: hand-painted albedo, 2048² (1024² ASTC override on Android/iOS)- Shader: Nora Squad / Stylized Character (Unlit/Lit, rim, emission) – SRP Batcher compatible- Demo particle effects use Unity's built-in Particle System- Documentation: Nora Squad/Documentation (PDF) and https://norasquad.github.ioAll character art in this package – 3D models, hand-painted textures, rigs and animations – was created by hand by our team, without generative AI.AI tools were used as a development assistant for: the C# scripts and shaders (NoraCharacter component, demo controllers, editor tools), the documentation, the store description, and the build tooling. All of it was reviewed and tested by us.The marketing images and videos are real renders of the included characters inside Unity, composed with our own scripts; no AI-generated imagery is used. The demo particle textures are generated procedurally by code, not with image-generation AI.




