40 hand-painted style low poly props to build an archaeological dig site: tents, excavation gear, survey instruments, hand tools and ancient finds.Build a lively archaeological dig site in minutes.LowPoly Dig Site - Painted Style is a set of 40 low poly props with a soft hand-painted look: site structures and tents, excavation and survey equipment, hand tools, and ancient finds from an invented civilization. Every prop shares one material and one texture atlas, so a complete camp stays light and easy to batch.Perfect for adventure and exploration games, cozy digging sims, puzzle games, "cursed excavation" horror, prototypes and game jams.What's included- Site structures: excavation grid frame, open canopy tent, modular plank walkway, modular trench shoring panel, trench ladder- Large installations: canvas field tent, sifting station, finds sorting table, wooden observation tower, spoil heap- Equipment: wheelbarrow, portable generator, flood light on tripod, water drum, large equipment crate- Storage and field station: A-frame tool rack, small lidded crate, folding camp chair, crates under a tarp, site sign- Survey instruments: theodolite, survey staff, field camera, stacked finds trays, field radio- Hand tools: shovel, pickaxe, archaeology trowel, excavation brush, flexible bucket- Finds: storage jar, broken pot and shards, glyph stone tablet, fluted column drum, ceremonial bronze disc- Small finds and dressing: coin pile, clay oil lamp, marker flags, clipboard and notebook, hurricane lanternA ready-to-play URP demo scene shows the props on a desert dig site, with a free-fly camera and 7 view points. The terrain, painted sky, vegetation and ground textures of the demo are demo content, not part of the 40 props.Customizable: prefabs with real-world scale and clean pivots, a one-click setup tool for the Built-in render pipeline and URP, and a demo scene you can rearrange and rebuild.Render pipeline compatibility- Built-in: Yes (run Tools > DigSite > Setup Pack once; the demo scene requires URP)- URP: Yes (ready out of the box, demo scene included)- HDRP: NoCreated with the help of AI tools, under the art direction and review of the publisher (see the AI section below).Number of textures: 3 (albedo, normal map, ambient occlusion) + 14 textures for the demo scene onlyTexture dimensions: 4096 x 4096 (atlas, capped at 2048 on Android, iOS and WebGL); demo textures 1024 x 1024, demo sky 4096 x 2048Minimum polygon count: 102 triangles (Glyph Stone Tablet)Maximum polygon count: 2,426 triangles (Open Canopy Tent)Total polygon count: 30,416 triangles for all 40 props, clean quad-based topologyNumber of meshes/prefabs: 40 meshes, 40 prefabs (with mesh colliders)Rigging: NoAnimation count: 0Animation type list: NoneUV mapping: Yes (single non-overlapping texture atlas; lightmap UVs generated on import)LOD information: No LODs (low poly assets)Types of materials and texture maps: 1 shared material (URP Lit or Built-in Standard), albedo + normal map (OpenGL) + ambient occlusion, hand-painted style (not full PBR: no metallic or roughness maps)Polygon count per model (triangles)Excavation Grid Frame 800, Open Canopy Tent 2,426, Plank Walkway 352, Trench Shoring Panel 400, Trench Ladder 356, Canvas Field Tent 1,896, Sifting Station 1,042, Finds Sorting Table 820, Wooden Observation Tower 1,604, Spoil Heap 1,256, Wheelbarrow 1,700, Portable Generator 1,262, Flood Light 858, Water Drum 828, Large Equipment Crate 788, A-frame Tool Rack 706, Small Lidded Crate 320, Folding Camp Chair 632, Crates Under a Tarp 1,740, Site Sign 256, Theodolite 1,118, Survey Staff 264, Field Camera 936, Stacked Finds Trays 712, Field Radio 516, Shovel 244, Pickaxe 184, Archaeology Trowel 172, Excavation Brush 104, Flexible Bucket 484, Storage Jar 1,092, Broken Pot and Shards 588, Glyph Stone Tablet 102, Fluted Column Drum 1,436, Ceremonial Bronze Disc 476, Coin Pile 484, Clay Oil Lamp 394, Marker Flags 170, Clipboard and Notebook 146, Hurricane Lantern 752Other- Real-world scale in meters, pivot at the base center, front facing +Z- Editor setup tool for Built-in and URP (Tools > DigSite > Setup Pack)- Scripts in namespaces with assembly definitions; the demo camera works with the Input System and the legacy Input Manager- Unity 6.3 LTS (6000.3.14f1) or newer- Documentation: README.txt and PDFThe 3D models, UVs and textures of this package were produced in Blender by Python scripts written with an AI coding assistant (Claude, by Anthropic). The AI wrote and ran the scripts that build the meshes, lay out the UVs, bake maps and paint the textures procedurally in code. No AI image generator was used, and the package contains no third-party models, textures or scans.The publisher defined the art direction and the asset list, reviewed every asset model by model, requested corrections (geometry, texture seams, proportions) and validated the final result.The URP demo scene (terrain, vegetation, painted sky), the editor scripts, the documentation and the store texts were also created with the help of the same AI assistant, then reviewed by the publisher. The final demo scene layout was arranged by the publisher in Unity.




