Cute toy potions with clear bottles, rounded caps, and vivid glossy liquids. Includes 12 original shapes, 96 URP prefabs, and matching transparent UI icons.Tested in Unity 6000.2.12f1, URP 17.2.0, Windows, Linear color space. Requires Unity UI (uGUI). The demo uses Input Manager or Both. Assign the included URP settings only in a fresh demo project. Built-in and HDRP materials are not included. Clear bottles use stylized transparency without physical refraction. See README for setup.Add a playful touch to your cozy game, alchemy shop, or inventory. Cute Toy Potions pairs twelve original silhouettes with clear polished toy bottles, rounded cream screw caps, and bright candy-colored liquid.12 shapes. 8 colors.Choose from round, pear, droplet, capsule, rounded cube, pillow, soft triangle, soft diamond, heart, soft star, bud, and bean bottles. Bottle undersides are flat with softly rounded edges. Each shape comes in eight color combinations, with a matching transparent inventory icon.What is included96 ready-to-use URP prefabs, each with two LOD levels.192 transparent PNG icons at 1024 and 256 pixels.Four sliced UI elements.A studio scene and a uGUI gallery with shape/color filters, scrolling, selection, background and size controls.Editable Blender and Substance 3D Painter projects in the source archive.Visual styleThe clear bottle shader uses crisp reflections with visible, vivid liquid. It is designed for a cheerful toy look rather than physically accurate refraction. Blender promotional renders are labeled separately from Unity captures.RequirementsRequires Unity 6 URP and Unity UI. Built-in and HDRP materials, animation, and liquid simulation are not included. No external service is required. See Third-Party Notices.txt for Unity dependency and authoring resource notices.Models and prefabs12 original bottle models, each with separate Bottle, Liquid and Cap meshes.24 FBX files: LOD0 and LOD1 per shape.96 prefabs: 12 shapes x 8 colors. Two LOD levels and fitted box colliders.UV mapping: Yes. Shared material UV space across bottle objects is intentional.Rigging: No. Animations: 0.Icons and materials192 transparent RGBA PNG icons: 96 at 1024 x 1024 and 96 at 256 x 256.4 UI element textures at 128 x 128, with 24 px slice borders.4 material maps at 2048 x 2048: Cap Base Color, Cap Roughness, Cap Metallic/Smoothness (alpha smoothness), Plastic Roughness.Materials: custom URP clear bottle shader and URP Lit liquid/cap materials.Sources and setupSource: Blender 5.0 files and Substance 3D Painter 2025 project in a ZIP archive.Test target: Unity 6000.2.12f1, URP 17.2.0, Windows, Linear color space.The uGUI example uses the legacy Input Manager. Enable Input Manager or Both, or replace the EventSystem input module for your project.Triangle countsTriangle counts per complete bottle (Bottle + Liquid + Cap), LOD0 / LOD1:Round 5742 / 2252Pear 5240 / 2034Droplet 5818 / 2290Capsule 5588 / 2224Rounded cube 6288 / 2462Pillow 5322 / 2102Soft triangle 5704 / 2296Soft diamond 6066 / 2358Heart 10172 / 3962Soft star 9086 / 3564Bud 5694 / 2262Bean 5718 / 2244LOD0 range: 5240–10172 triangles. LOD1 range: 2034–3962 triangles.AI assistance contributed to procedural Blender modeling scripts, Unity shader/gallery code, automation, documentation, and listing copy. The original meshes were constructed and refined in Blender, surface materials were authored in Substance 3D Painter, and all icons and promotional renders were rendered from the supplied 3D models. No generative image textures or third-party reference meshes are included.




