190 cozy farm and kitchen icons, 128 plant growth Sprites, 318 prefabs and eight Unity example scenes.Tested with Unity 6000.3.23f1 on Windows using the Built-in render pipeline. URP, HDRP, other Unity versions, mobile and WebGL have not been verified. The package has no Asset Store package dependencies.Bring a warm farm-and-kitchen style to inventory screens, recipe panels, village orders and item collections.190 static item icons and 32 plant types with four growth states each (128 plant Sprites). These are 318 distinct item/state entries, not repeated preview sizes or background variations.INCLUDED• 32 harvest icons: grains, vegetables, fruit and industrial crops.• 128 plant-state Sprites: seed or propagation material, seedling, growing and mature plants.• 31 ranch and forage icons.• 54 kitchen ingredients, artisan goods, meals and drinks.• 37 mining materials and tool icons.• 36 facilities, containers, trade and progression icons.• 318 Sprite prefabs, a searchable catalog and eight editable Unity example scenes.• Offline documentation and editable C# demonstration UI helpers.TRY THE COLLECTION IN CONTEXTFarmGameplay presents five interactive crop plots over one AI-generated farm illustration. Water, harvest and replant; use FarmInventory, FarmOrders and FarmKitchen to explore inventory, order delivery and three sample recipes. Four original catalog examples are also included. Sample state stays in memory and resets when the scene restarts.SCOPEThe farm background is a single illustration, not a modular environment. Plants, cow and chick are separate Sprites. Animals have simple display sway but no rig or animation clips. Plant growth uses discrete images. These are artwork examples, not complete farming, save, inventory or economy frameworks.The sample UI uses IMGUI and editable C# helpers. No Canvas/uGUI or UI Toolkit kit, separate raster UI pack, music, sound effects, layered PSD files or upscaled 2K/4K source artwork is included.AI AND MEDIA DISCLOSUREArtwork was generated with OpenAI image generation inside Codex, followed by selection, targeted regeneration, slicing, root-pivot calibration, naming, metadata, prefabs and Unity integration. Original PNG pixels are preserved; layered production files are not supplied.Key images and the first two feature posters are AI-assisted marketing illustrations based on the included artwork. Decorative fabrics, paper and botanical backgrounds are presentation elements, not extra included assets; illustrated details may differ from delivered PNGs. The remaining feature images frame actual Windows Player captures. The demonstration video shows the actual Windows Player, with actions driven by a local recording harness, and has no soundtrack.Publisher: Darknumen. Support: 277484200@qq.com.CONTENTS225 PNG files total: 190 individual item icons, 32 four-stage growth sheets, and 3 Demo images (farm background, cow, chick).321 Sprite assets total: 318 core item/state Sprites plus 3 Demo Sprites.318 core SpriteRenderer prefabs, one 318-entry catalog, eight demo scenes.SOURCE AND IMPORTCore icon and growth-sheet PNG sources: 1254 x 1254 pixels with alpha. Each plant state occupies an individual subrectangle of a sheet; each state is not a separate full-resolution image.100 PPU, Bilinear filtering, Clamp wrap, mipmaps off, Read/Write off. Individual icons default to a maximum imported size of 1024 with high-quality platform compression. Plant sheets retain source size, uncompressed alpha, custom slicing and root pivots.COMPATIBILITYTested: Unity 6000.3.23f1, Built-in render pipeline, Windows.Other Unity versions, URP/HDRP, mobile and WebGL are not verified.No third-party libraries, paid dependencies, API keys or online services are required.The full catalog references the whole collection. Select loading and texture-compression settings appropriate to your target device.DEMO CONTROLSOpen Tools > Cozy Farm Craft > Open Farm Gameplay and press Play.Bottom buttons or keys 1-4 switch Farm, Bag, Orders and Kitchen.Tab toggles the HUD; Escape returns to the farm.Choose a seed packet, watering can or sickle, then click a plot. Two watering clicks advance one growth stage.ANIMATION AND LIMITSStatic source art; no rig or animation clips. Sample animals use a subtle transform sway. No save/persistence, networking or complete economy framework. The environment is a single illustrated backdrop, not a modular map.190 item icons, 32 four-stage plant sheets and three Demo images were generated with OpenAI image generation inside Codex. The Demo adds an illustrated background, cow and chick. Integration work includes selection, targeted regeneration, Sprite slicing, root-pivot calibration, naming, metadata, 318 prefabs, editable example code and eight Unity scenes. Source PNG pixels are preserved. No layered painting source or animal rigs are supplied.Redesigned key images and selected feature posters also use OpenAI image generation with included artwork as visual references. Marketing decoration is not additional product content.




