Create juicy, responsive UI animations and multi-target sequences directly in the Inspector with zero code! Includes 22+ modules, live Edit-Mode preview with audio, custom Bezier curves, and more!TweenForge is a modern, component-driven visual UI animation and sequencing toolkit for Unity, built on top of the industry-standard DOTweenengine. Author juicy buttons, bouncy reward modals, RPG typewriter dialogues, rolling gold counters, and complete screen transitions directly in the Inspector — with zero code required!Powered by polymorphic serialization ([SerializeReference]), every animation is hosted inside a single, clean TweenForgeHubcomponent, eliminating Inspector clutter while giving you instant, non-destructive Edit-Mode WYSIWYG (“What You See Is What You Get”) previewing with audio playback.✨ Key Features· Single-Component Hub: Manage unlimited polymorphic tweens on one clean component without cluttering your hierarchy.· Multi-Target Choreography: Animate multiple child UI elements (dimmers, dialog boxes, star bursts, and buttons) from a single Hub via Target Overrides.· Custom AnimationCurves: Seamlessly toggle between 30+ standard DOTween eases and custom Bezier AnimationCurve graphs with real-time mathematical curve drawing.· 22+ Built-in UI Modules: Move, Scale, Rotate, Graphic Color, Number Counter, Popup, Pulse, Punch, Shake, Wobble, Elastic Scale, Squash/Stretch, Success Bounce, Slide Panel, Move In/Out, Show/Hide, Stagger Entry, Hover Scale, TMP Typewriter, TMP Counter, TMP Color.· Native TextMeshPro Support: High-performance typewriter dialogues with sound, rolling XP/currency counters, and vertex color transitions.· In-Editor Live Preview: Preview sequences and individual tweens directly in Edit Mode with forward, reverse, and sound effect playback without entering Play Mode.· Bidirectional Playback: Reverse sequences smoothly with PlayBackwards() and TogglePlay() — ideal for opening and closing modal dialogs.· No-Code Event Triggers: Wire up animations effortlessly on OnClick, OnHoverEnter, OnHoverExit, OnEnable, and OnDisable.· ScriptableObject Presets: Save complete animation choreographies into reusable .asset presets and apply them to any UI object in 1 click.· Anti-Spam State Protection: Guaranteed 0px coordinate drift under infinite rapid-fire spamming via immutable baseline state snapshots.· Zero Runtime GC Allocation: High-performance architecture optimized for Mobile, Console, Desktop, and VR/XR platforms.🎮 Interactive Showcase Demo Suite IncludedExplore 6 interactive categories and 24+ production-grade UI animation cards in the included demo scene (with a 1-click procedural generator via Tools → TweenForge → Build Showcase Demo Scene):· 1. Juicy Buttons: Punch Scale, Squash & Stretch, Hover Glow, Wobble Jiggle, Elastic Pop, Pulse Badge.· 2. Game Rewards & Popups: Multi-Target Victory Modal, Coin Stagger Burst, Level Up Slide & Bounce, Mystery Loot Flip.· 3. Notifications & Alerts: Slide-in Toast, Critical Warning Shake & Flash, Achievement Unlock, Ping Notification.· 4. TextMeshPro & Dynamic Text: RPG Dialogue Typewriter, Rolling Gold/XP Currency Counter, Floating Combat Numbers, Vertex Color Shift.· 5. Screen Flow & Choreography: Pause Menu Entrance/Exit with Dimmer and Staggered Buttons, Character Profile Stat Sheet.· 6. Combat HUD: Health Bar Damage Flash & Punch, Skill Cooldown Pulse & Glow, Combo Multiplier Jiggle, Screen Impact Shake.· Unity Compatibility: Unity 2021.3 LTS, 2022 LTS, 2023 LTS, Unity 6+· Render Pipelines: Built-in RP, Universal Render Pipeline (URP), and High Definition Render Pipeline (HDRP)· Input Systems: Supports both Legacy Input Manager and New Input System (adaptive module)· Dependencies: Requires DOTween (Free v1.2+ or DOTween Pro) and TextMeshPro (included with Unity)· Clean Architecture: Uses Assembly Definitions (asmdef) for blazing-fast compilation times.AI-assisted tools were used during the development process for tasks such as brainstorming, code review, documentation refinement, and workflow optimization. All code, assets, and package functionality were reviewed, validated, and verified before release.




