Flower & Plant Pack — Animated Pixel Art Plants for 16x16 Games
Kebap Guy
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786 pixel art flowers, grass, plants and bushes for 16x16 tile grids, each also as a swaying animated prefab: 82 designs, 7 flower colors, 4 seasons, 2 sizes. Demo scene included.Flower & Plant Pack fills your top-down RPG, farming sim or adventure game with living greenery: tulips, roses, sunflowers, lavender, tall grass, cattails, wheat, ferns, vines, mushrooms, cacti, bushes and more. Every plant also comes as a looping wind-sway animation.82 designs across 32 plant types, in 4 categories: flowers, grass, plants and bushes. Flowers (and flowering grass, flowering bushes and berry bushes) come in 7 colors: red, pink, yellow, orange, white, blue and purple. Grass, plants and bushes come in 4 seasons: spring with tiny blossoms, full green summer, golden or red autumn and frosted winter. Every design also has a small version at half size with its own outline.Ready to use in Unity:- 786 static sprites, imported for pixel art: 16 Pixels Per Unit, Point filter, no compression, bottom-center pivot.- 786 animated plants: sprite sheets already sliced into 12 frames, looping animation clips, Animator Controllers and ready-made prefabs. Drag a prefab into your scene and it sways.- Animated plants use the same design, size and base position as the static ones, so you can mix both in one scene.- Demo scene with every plant swaying.The leaf colors and the animation timing (12 frames, 120 ms) match the Seasonal Tree Pack, so trees and plants sway together.Works in the Built-in Render Pipeline and URP.- 1,572 PNG files with transparent background: 786 static sprites + 786 animation sprite sheets- 82 designs in 32 plant types: flowers, grass, plants, bushes- 7 flower colors, 4 seasons, 2 sizes- 786 animation clips (12 frames, 120 ms per frame, looping), 786 Animator Controllers, 786 prefabs (Sprite Renderer + Animator)- Sprite sizes from 16x16 to 48x48 px, every canvas a multiple of 16- Import settings: 16 Pixels Per Unit, Point filter, no compression, bottom-center pivot- Demo scene- Render pipelines: Built-in and URP (Sprites-Default material)- No scripts, no package dependencies- Documentation: README.txt- Unity 2022.3 or newerThe 82 base designs were generated with PixelLab, an AI pixel-art image generation tool. The soil patches under the plants were removed with a custom script, and many sprites were retouched in Aseprite. No AI was used for the rest: the 7 flower colors, the 4 seasons, the half-size versions and all wind-sway animations were made from those designs with custom scripts, and the Unity setup (slicing, animation clips, Animator Controllers, prefabs, demo scene) was done with a custom editor script.




