53 cute low-poly Nordic winter hex models on one material with glowing windows: icy coasts, frozen rivers, longhouses, a stave church. Hex map builder. URP + Built-in.A cosy low-poly winter village for hex maps: log cabins, turf longhouses, a stave church, a jarl's hall behind a palisade, frozen rivers and lakes, icy coasts and a longship frozen in the fjord. All 53 models share one material: a colour atlas plus an emission map that lights only the windows, embers and flames.The pieces• Terrain (14): snow, snow with drifts, tundra, open water, frozen lake, frozen river straight / bend, road straight / bend, hill, mountain (fjell), basalt cliffs, snowy forest, hay field• Coast (13): icy coast shapes that cover all 63 possible shorelines with rotation• Buildings (13): log cabin, turf longhouse, jarl's hall, stave church, watchtower, smokehouse, boathouse, mine, lumber camp, winter market, ice pier, palisade wall, palisade gate• Nature (7): snowy fir, bare birch, snowdrift, snowy rocks, ice shards, dry grass tufts, ice floes• Props (6): fish rack, bonfire, rune stone, barrels, lantern post, frozen longshipWhat you get• 53 prefabs (no colliders, origin at the base, 1 unit = 1 m) and the FBX models• Hex Map component: places the tiles from a dictionary of cells, turns every shore tile into the right icy coast, and lays roads and frozen rivers along a path. Edge helpers put palisade walls and gates on hex edges.• A demo scene: the showcase island from the screenshots with four camera shots, a random island generator, orbit and zoom• EditMode tests, a README and a one-page quick startMixes with Hex HamletWinter Hamlet uses the Hex Hamlet grid: same tile size, heights, road and river edges and coast rules. If you also own Hex Hamlet (sold separately), one map can hold both kits. A road or river runs from a green valley straight into the snow, and each kit's ground turns into its own coast. The second demo scene shows a mixed island. Winter Hamlet works fully on its own; Hex Hamlet is not required.All screenshots are real-time renders of the included demo scenes in Unity (URP unless marked Built-in).Unity 6000.0 or newerRender pipelines: URP and Built-in. The package includes a URP Lit and a Built-in Standard material (both with the emission map) and points the prefabs at the right one automatically. HDRP is not supported.53 models; one 1024 × 256 colour atlas + one 1024 × 256 emission map, one materialFlat-top hexes, 2 m across; land surface at 0.34 m, water at 0.20 m53 prefabs without colliders, origin at the base, 1 unit = 1 mDemo input: Input System or legacy Input ManagerDocumentation: README.md and QuickStart.html in Assets/Bomy99/HexHamletWinter/DocumentationNo dependencies (Hex Hamlet is optional, only for the mixed demo); single root folder Assets/Bomy99/HexHamletWinterAI tool used: Claude (Anthropic), an AI coding assistant.What it produced: the Python build scripts that generate the models, the colour atlas and the emission map procedurally in Blender, and the C# runtime code (the HexHamletMap builder, grid and edge helpers, material switcher, demo scripts and EditMode tests). The publisher reviewed and tested all of it.Not AI-generated: no image-generation or 3D-generation model produced any mesh, texture or pixel. The models and maps come from deterministic Blender Python scripts, and the screenshots are real-time Unity renders of the demo scenes.




