【パブリッシャー丸ごとセール第85弾】5月17日 0:00 〜 5月23日(木) 23:59まで
Daelonik Artworksのアセット50%オフ
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『Sea Princess』$21.45 => FREE(5月23日 23:59まで無料)
クーポンコード:DAELONIKARTWORKS
【$30 for 30 Mega Bundle】⏰️ 5月29日 23:59まで NEW!!
33ドル(税込)で30種類のアセットが手に入る破格のメガバンドル第3弾
【Humble Bundle】 その他 ソフトウェアバンドルはこちら
『LEARTES UNREAL AND UNITY ASSETS GIGA BUNDLE』 ⏰️ 5月21日(火) 15時まで
最新3Dモデルが破格⚡️Unityとアンリアルエンジン混合バンドル $30で61アイテム
『EPIC ENVIRONMENTS MEGA BUNDLE: UNREAL ENGINE & UNITY BUNDLE FOR FANTASY WORLDS』 ⏰️ 6月4日(火) 13時まで
UnrealとUnity混合 ファンタジー3Dモデル $25で27アイテム
※ 注意:このバンドルはUE多めな構成です
$30バンドルに含まれる「Exporter for Unreal to Unity 2024」でUE → Unityに変換しよう
Scriptable Render Pipelines (URP or HDRP) are not supported at the moment.Field of View is a component that helps to implement visualization of the area visible by the character. With its help, it is possible to implement game mechanics nicely represented by stealth-oriented real-time tactics games.Documentation | Unity ForumField of View component has the following features:● works nicely in 3D mode;● can be individually/in bulk configured for any number of characters;● is not static, it simulates the behavior of real character who can look around, seek for someone, etc;● supports three modes of rotation:1. ‘calm’ patrol, if no targets have appeared in the Field of View;2. ‘peer’ on a target, whenever it is inside the Field of View area;3. ‘cool-down’ after the target has just been gone out of Field of View area;● supports flexible customisation of rotation patterns;● supports different timings for target detection and cool-down periods;● has a very flexible configuration of interaction with the game environment: transparency of every layer can be configured separately;● allows to style visible Field of View area with colors or textures;● has editor extension that simplifies the configuration and makes the area visible in both: play and edit modes, thus simplifies the process of level design;therefore the Field of View behavior can be simulated in a very realistic way.Field of View has the following limitations:● Scriptable Render Pipelines (URP or HDRP) are not supported at the moment.
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