Turn one template into production-ready GameObject patterns with live previews, 29 layouts, presets, and Undo-safe editing.Array Modifier Tool creates structured GameObject arrays through a focused editor workspace with live previews, repeatable parameters, and Unity Undo support. Choose from 29 built-in layouts, ranging from linear, circular, matrix, and spiral arrangements to procedural galaxy, DNA, lattice, hex-grid, surface, noise, and flow patterns. Every mode exposes only its relevant controls while shared transform, randomization, gradient, symmetry, preview, and execution tools remain consistent.Generated arrays retain group metadata, so you can select an existing result, revise its parameters, apply an update, remove generated items, or reset the setup without rebuilding the workflow. A detachable preview and Scene gizmos make dense layouts easier to inspect before committing scene changes.Features:• 29 built-in layout modes across Basic, Paths, Natural, and Patterns categories.• Non-destructive editor preview with item count, bounds, index labels, and an enlarged preview window.• Undo-safe create, update, cleanup, and reset operations for generated groups.• Presets, deterministic random seeds, orientation controls, gradients, symmetry, and advanced variation.• Optional Spline Path mode isolated behind Unity Splines 2.8.4; all other modes work without it.• Self-contained gallery scene with twelve practical layout examples.• English and Simplified Chinese Editor UI.Supported OS: Any desktop OS supported by Unity Editor 2022.3 or newer.Render pipeline: Pipeline independent.Dependencies: No embedded third-party content. Unity Splines 2.8.4 is an optional registry dependency only for Spline Path mode.Network/telemetry: None.Functional AI: None.Documentation: English and Chinese offline PDF guides are included.ChatGPT Image2 was used only to enhance and compose marketing images derived from real Unity Editor screenshots, including background cleanup, cropping, upscaling, and light/color balancing. AI is not used by the layout tool, preview generation, placement algorithms, or at runtime.




