Stylized felt and wool shader for Unity URP with procedural knit detail, fuzz shells, fiber strands, skinned mesh support, and customizable material controls.Designed for the Universal Render Pipeline (URP).Developed and tested with Unity 6 and URP 17.Built-in Render Pipeline and HDRP are not supported.Stylized Felt & Wool Shader for URP is a customizable shader package designed to create soft felt, wool, knitted fabric, and fiber-based surfaces in Unity.The package combines multiple rendering techniques including procedural knit patterns, texture-based knit detail, fuzz shell rendering, and fiber strands to create layered textile materials suitable for stylized games and real-time projects.Materials can be adjusted directly from custom inspectors without modifying shader code. You can control knit scale and strength, surface normals, cavity definition, fuzz thickness and density, fiber appearance, colors, opacity, and other visual parameters.The package also supports skinned meshes, allowing felt and wool effects to be used on animated characters and deforming objects.A built-in LOD system allows expensive fuzz and fiber effects to be reduced or disabled at distance, helping balance visual quality and performance.Suitable for:• Stylized games• Toys and plush characters• Clothing and fabric props• Knitted objects• Felt environments and decorations• Soft-surface propsDesigned for Unity URP.• Unity Render Pipeline: Universal Render Pipeline (URP)• Custom felt and wool surface shader• Procedural knit pattern• Texture-based knit pattern support• Generated knit normals• Normal Map and Combined Normal modes• Adjustable cavity and height definition• Fresnel-based grazing fibers• Procedural micro surface variation• Fuzz shell rendering system• Adjustable fuzz thickness, density, breakup, color, and opacity• Procedural fiber strand rendering• Texture-card fiber rendering• Multiple fiber texture support• Adjustable fiber width, length, tilt, and density• Skinned Mesh Renderer support• Static Mesh Renderer support• Custom material inspectors• Built-in LOD controls for fuzz and fiber effects• Real-time lighting and shadow support• Reflection Probe support• Fog support• GPU Instancing support• Example materials and demo content includedShader developed with help of codex.




