90 stylized low-poly medieval models weapons, props, furniture, buildings and nature sharing one material for fast, tidy scenes.The whole pack shares one material and a single 256×256 palette texture, so everything batches together and costs almost nothing to render. Drop a prefab in and keep building.What's included• Weapons (15): swords, axes, mace, war hammer, spear, halberd, longbow, crossbow, morningstar, arrow, quiver• Armor & Shields (6): round, kite and heater shields, two helmets, armor stand• Containers (11): barrels, crates, treasure chest, sack, bucket, clay pot, jug, basket• Furniture (7): table, bench, stool, chair, bookshelf, bed, throne• Lighting (7): wall and hand torches, brazier, candles, candelabra, lantern, chandelier• Tavern & Workshop (11): anvil, grindstone, weapon rack, cauldron, campfire, tankard, goblet, food, tavern sign• Architecture (12): modular walls, battlements, timber-frame wall, floors, pillar, stairs, door, portcullis, round tower, roof• Village (13): fences, palisade, well, market stall, pavilion tent, cart, signpost, banner, hay, log pile, training dummy, tombstone• Nature (8): rocks, tree stump, pine, oak, bush, mushrooms• 90 meshes, 30–1,600 triangles each (~38,500 total)• 1 material, 3 × 256×256 textures (albedo, metallic/smoothness, emission)• 1 unit = 1 metre, bottom-centre pivots, prefabs at position 0 / rotation 0 / scale 1• Modular walls, floors and roofs are 4 m and snap to a 1 m grid• Colliders on every prefab; point lights on torches, braziers and candles• Demo scene included• Built for URP; a one-click setup tool switches materials to Built-in or HDRP, and the pack repairs its own material automatically on import• Lightmap UVs generated on importModels were generated procedurally using an AI-assisted Blender script written for this pack, then reviewed and assembled by the publisher.




