ACHIEVE PRO - Ultimate Progression, Quest Tree & Achievement Engine
Decnet Games
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Stop reinventing achievement tracking and quest logic for every Unity project. Complete AAA Achievement, Quest Tree, Streak & Cross-Platform Overlay Studio for Unity.Tweak in Real-Time. Persist with Confidence. Complete AAA Studio Suite for Unity.Are you tired of spending weeks building custom achievement managers, debugging unencrypted save files, and writing repetitive code for quest dependencies?ACHIEVE PRO is the definitive 8-in-1 achievement and progression framework for Unity. Designed by Decnet Games, it combines a high-performance runtime engine with a stunning, modern IDE editor suite that empowers developers, level designers, and game leads to create world-class progression systems without friction.JOIN DISCORD | DOCUMENTATION | OTHER ASSETS🛠️ WHY YOU NEED ACHIEVE PRODefault Unity progression workflows are broken:No Visual Management: Tracking achievements requires digging through endless Inspector fields or JSON files.Unencrypted Save Vulnerability: Save files are easily tampered with by players via text editors.Slow Testing Cycles: Testing Steamworks or mobile popups requires building standalone executables.Framerate Stutter: Poorly coded achievement triggers cause Garbage Collection (GC) spikes during gameplay.ACHIEVE PRO solves all of this.🛠️ THE 12 POWERHOUSE MODULES1. 🏆 Unified Achievement Studio HubAn all-in-one modern dark-mode IDE window for managing your entire game's achievement database. Features instant search, category filtering, live rarity breakdown graphs, real-time toast preview banners, and an integrated Play Mode Live Debugger with 1-click unlock and progress overrides.2. 🌳 Visual Quest Tree & Prerequisite Chaining EngineBuild rich progression pathways and branching quest trees without writing custom logic. Lock achievements behind prerequisite unlocks (e.g., "Dragon Slayer" requires "Forge Obsidian Sword" AND "Reach Level 50"). Supports linear tiers, radial skill webs, and multi-branch dependency graphs.3. 🎨 Theme Designer & Real-Time In-Editor Preview StudioCustomize UI popups directly in the editor with live interactive rendering! Includes 5 production-ready presets out of the box:Cyberpunk Neon: High-tech glowing cyan/magenta HUD with digital soundscapes.Sci-Fi Deep Void: Sleek dark navy holographic banners with telemetry accents.Fantasy RPG Gold: Hand-crafted gold-trimmed parchment with heraldic fanfare.Console Modern: Crisp Xbox Gamerscore chimes and PS5-inspired trophy banners.Minimalist Clean: Ultra-sleek, distraction-free modern dark-mode aesthetic.4. 🎵 Procedural Sound & FX SynthesizerGenerate and audition custom sound effects directly inside the Unity Editor! Synthesize chimes, victory fanfares, and tonal sweeps with real-time pitch, volume, and harmonic controls. Assign custom particle bursts and audio clips with zero coding.5. 🎮 In-Editor Platform Simulator (Steam, Game Center, Google Play)Stop building standalone executables just to test platform achievements! The built-in Platform Simulator renders pixel-accurate mock overlays for Steamworks, Apple Game Center, and Google Play Games directly inside your Unity Game View during Play Mode.6. 🛡️ AES-256 Anti-Cheat & Save Security EngineProtect your game's economy and achievements from hex-editing and memory tampering. Features hardware-tied AES-256 encryption, SHA-256 checksum signatures, multi-slot save profile management, and automatic disk save batching.7. 🧠 Complex Multi-Condition Composite Rule EngineAutomate unlocks by combining multiple in-game statistics with logical operators:Combine conditions with AND, OR, and NOT operators.Support for numerical comparisons (>, <, >=, <=, ==, !=).Dynamic delta tracking and custom event listeners with instant unlock triggers.8. 🔥 Daily, Weekly & Repeating Streak TrackerDrive player retention with automated login streaks and cyclic achievements:Daily / Weekly Reset Timers: Recurring quests that automatically reset on UTC schedules.Consecutive Login Streaks: Track consecutive player active days and award tiered milestone bonuses.Cooldown Repeaters: Achievements that can be earned repeatedly after customizable cooldown periods.9. 🔍 Automated Project Health & Data AuditorPrevent shipping game builds with missing assets or broken references:1-Click deep scan of all achievement assets.Detects empty IDs, duplicate achievement keys, missing sprites, unassigned audio clips, and circular quest dependencies.One-click "Select & Fix" buttons take you straight to the problematic asset.10. 📊 CSV Import/Export & 1-Click Team HTML ReportsEmpower your game designers, producers, and QA testers:Two-Way CSV Sync: Export your entire achievement database to CSV for Excel/Google Sheets balancing, and re-import with 1 click.Team-Ready HTML Reports: Generate a sleek, offline HTML documentation site detailing all achievements, categories, point values, and secret statuses with interactive summary stat cards.11. 🕹️ No-Code Physics & Trigger ComponentsAdd achievement triggers to your levels in seconds without writing C# code:2D / 3D Collision & Trigger Zones: Award achievements when entering trigger areas or colliding with target tags.Stat Increment Triggers: Auto-increment coin counters, kill counts, or distance traveled on gameplay events.Speedrun & Survival Timers: Trigger unlocks based on time elapsed or countdown survival challenges.12. 🖼️ Drop-In In-Game Trophy Hall & Gallery PrefabsDeliver a complete in-game UI experience out of the box:Responsive Grid & List Gallery views with smooth scrolling.Filter by category, completion status, and rarity tiers.Built-in Gamepad and Keyboard navigation support.TextMeshPro native rendering with dynamic progress bar animations.👥 BUILT FOR EVERY ROLE IN YOUR STUDIOGame Designers: Balance progression, configure quest trees, and export CSV spreadsheets effortlessly.Programmers: Enjoy a clean, event-driven API (AchievementManager.Unlock()) with 0 Bytes GC allocation.UI/UX Artists: Design stunning spring-physics toast popups and custom themes in real time.QA & Producers: Run automated health audits and view 1-click HTML team reports.📋 KEY FEATURES BULLET LIST🏆 Core Progression & TrackingLive Achievement Studio Hub with instant search, filter & stats overview.Prerequisite Quest Chaining supporting linear, branching & radial trees.Daily, Weekly & Repeating Streaks with automatic UTC cooldown resets.Consecutive Login Streak Tracker with retention milestone rewards.Composite Multi-Condition Rules with boolean logic (AND, OR, NOT).Secret & Spoiler Masking with 4 modes (Blur, Spoiler Tag, Mystery Icons, Click-to-Reveal).Multi-Tier Progression (Bronze, Silver, Gold, Platinum ladders).In-Game Item & Currency Rewards automatically dispatched on unlock.🛠️ Workflow & Editor Studio1-Click Scene Setup Wizard for Canvas, HUD, Audio & Toast controllers.Real-Time Popup Preview Canvas inside the Theme Designer window.In-Editor Platform Simulator (Mock Steam, Game Center, Google Play in Play Mode).Procedural Sound Synthesizer with live auditioning & pitch/volume sliders.Automated Health Auditor with instant scan & error resolution.Custom Inspector Property Drawers with color-coded rarity badges.Play Mode Live Debugger with 1-click force unlock & stat manipulation.🤝 Data Sync & Collaboration1-Click Team HTML Report Generator with modern responsive tables.Two-Way CSV Import & Export for Excel & Google Sheets workflows.Modular ScriptableObject Architecture for clean version control (Git friendly).Cloud REST Webhook Dispatcher (Firebase, PlayFab, Supabase payloads).Offline Cloud Queue with automatic retry policies.🛡️ Performance & Security0 Bytes GC Allocation Runtime during unlock evaluations.Hardware-Tied AES-256 Save Encryption with SHA-256 checksums.Multi-Slot Save Profile Manager with local backup & recovery.Assembly Definition (ASMDEF) Separation for zero re-compilation overhead.100% Native C# Engine with Zero external DLL dependencies.KEY FEATURES BULLET LISTCore Progression & TrackingLive Achievement Studio HubPrerequisite Quest ChainingDaily & Weekly Streak Trackers0 Bytes GC Allocation EngineComposite Multi-Condition RulesSecret & Spoiler MaskingWorkflow Automation & Editor Suite1-Click Scene Setup WizardReal-Time Popup Preview CanvasIn-Editor Platform SimulatorAutomated Health & Reference AuditorProcedural Sound SynthesizerTextMeshPro Font IntegrationGame Balance & Collaboration1-Click HTML Team Report GeneratorCSV Excel / Google Sheets Import & ExportModular ScriptableObject PresetsCustom Inspector BadgingCategory & Rarity Distribution StatsAssembly Definition (ASMDEF) ReadyAnti-Cheat & Save SystemHardware-Bound AES-256 Save EncryptionSHA-256 Checksum Tamper ProofingMulti-Slot Save Profile ManagerCloud REST Webhook Payloads1-Click Save Data Wipe & RecoveryZero-Dependency Native Unity C#TECHNICAL SPECS & COMPATIBILITYUnity Compatibility: Unity 2021.3 LTS, Unity 2022.3 LTS, Unity 6 (6000.x)+Render Pipelines: 100% compatible with URP (Universal), HDRP, and Built-In Render Pipeline.Operating Systems: Windows 10/11, macOS, Linux.Dependencies: 100% standalone C# framework (Zero external DLLs or third-party package requirements).Build Overhead: 0 Bytes Garbage Collection allocation during gameplay unlock calls.Assembly Definitions: Separate DecnetGames.AchievementSystemPro.Runtime.asmdef and DecnetGames.AchievementSystemPro.Editor.asmdef for lightning-fast compilation times.DOCUMENTATION




