A complete production-ready turn-based tactics game with extendable classes, smart AI opponent and powerful level editor.Turn-Based Strategy Game TemplateDescriptionTurn-Based Strategy 3D is a complete Unity game template for building your tactical hex-grid strategy project. It provides a ready-to-use system for turn-based battles including shooting, movement and pathfinding logic, animations, unit prefabs, materials and sounds. Positioning, predicting your opponent's next move and carefully planning each attack are key to victory.Each turn, you have one move and one shot available. The game follows a move-first rule, so you have to think carefully about your positioning and tactics before making your move against the AI.The result is a satisfying tactical gameplay loop: outmaneuver your opponent, read the battlefield, bait the AI, and eliminate enemy units before they eliminate yours.The game also follows an Essential Unit rule — eliminating the opponent's essential unit immediately wins the battle.A built-in level editor makes it easy to create and customize new levels, significantly speeding up the level creation process.With everything you need to build and expand a tactical hex-grid strategy game, this template provides a strong, production-ready foundation for your next project.WHAT THE PACKAGE INCLUDES- Fully functional Turn-Based Hex Game and ready-to-use gameplay system.- Built-in Scenario Editor with manual and random map generator for faster level creation.- Fully integrated localization system for multilingual game support.- Complete 3D Camera System — includes pan, zoom, and camera rotation controls.- Complete enemy AI system — with movement, shooting, targeting, and combat behavior.- Pre-made Game Graphics — including unit, obstacle, gameplay, and UI graphics.- 13 Pre-built Scenarios - featuring different layouts and tactical challenges.- 11 Fully Configured Unit Prefabs - 4 friendly units, 4 AI enemy units, and 3 obstacles.- 2 Tile Prefabs - grass and smoothstone.- 3 UI Prefabs - DamageDisplay, hp bar, moves bar.- 1 Background Prefab - Sand Wind Effect.- 1 Battle Setup Prefab - complete battle setup with all core gameplay systems.- 3 Render Pipeline Packages - BRP, URP and HDRP.- 19 Audio Files (WAV) - including wind, unit movement, shooting, and other gameplay sounds.- 19 Pre-made Materials — covering terrain, obstacles, tiles and more.- 8 Unit Animations - movement, shooting and others.- 3 Documentation Files - 1 README and 2 PDF's.Developer & Debug Tools- In-game Runtime Console: Toggleable console with an FPS counter (colour-coded to 30/10 fps thresholds) wired into the debug log stream.- Global Hotkeys: Press F1 in the editor to kill the last clicked unit — perfect for rapid playtesting of win/loss condition logic.- Reusable Base Templates: Interactable, marker/state enums, and helper types keep the gameplay code terse and consistent.• Prefabs: 18• Unique Meshes: 14• Triangle count range: 28 - 2946 triangles (Average: 826 tris)• Materials: 19• Visual effects• Textures: 54- 2K (3189x3189): 2 textures- 2K (2126x2126): 1 textures- 2K (2048x2048): 3 textures- 1K (1024x1024): 6 textures- x937: 3 textures- x900 : 1 textures- x768 : 2 textures- x640 : 1 textures- 512x512 : 11 textures- x458 : 6 textures- x407 : 1 textures- x300 : 1 textures- 256x256 (256x256): 8 textures- 64x64 (64x64): 4 textures- 50x50 (50x50): 2 textures- 32x32 (32x32): 2 textures• Texture Maps: Metallic, Normal, Albedo, Emission, Roughness• Audio Clips: 19• Gameplay code and systems• Editor tools and custom level editor




