A collection of 30 unique low-poly cars featuring a variety of colorful vehicle variations, with 120 cars in total. All models use a single shared texture atlas.Used the new input system for the demoLow Poly Car Collection 3Add variety and color to your game with this collection of 30 unique low-poly car models.The package includes a wide range of colorful vehicle variations, offering a total of 120 cars. Each vehicle features a clean and consistent low-poly style, making the collection suitable for a variety of game genres and environments.All cars use a single shared texture atlas, helping keep the package lightweight, organized, and optimized for real-time projects.Features30 unique low-poly car models120 cars in totalMultiple colorful vehicle variationsConsistent low-poly art styleSingle shared texture atlasLightweight and optimized modelsWide variety of car designsReady-to-use prefabsEasy to integrate into Unity projectsOptimized for Real-Time ProjectsThe collection is designed with optimization in mind. All vehicles use a single shared texture atlas, reducing the number of textures needed and making the assets easier to manage.The low-poly design also makes these cars suitable for projects where multiple vehicles need to appear on screen at the same time, such as traffic systems, city environments, and mobile games.Perfect ForThis collection is suitable for:Mobile gamesCasual gamesLow-poly gamesStylized gamesRacing gamesDriving gamesWith 30 unique car models and 120 colorful cars in total, this collection gives you plenty of variety for creating busy roads, traffic systems, parking areas, cities, and game environments without constantly repeating the same vehicles.Whether you're building a casual driving game, a busy city, or an optimized mobile project, this collection provides a large selection of lightweight and ready-to-use low-poly cars.Render Pipeline SupportThis package includes Built-in, URP, and HDRP material configurations.If the materials appear pink or do not render correctly after importing, simply navigate to:Assets → Hodaart → [Package Name] → PackagesThen double-click the package that matches your project's Render Pipeline:Built-In → For Built-in Render PipelineHDRP → For High Definition Render PipelineIf you are using URP, no additional setup is required.--- ASSET LIST (30 UNIQUE CARS) ---Car 01: vertices: 2,992 triangles: 5,536Car 02: vertices: 1,780 triangles: 3,380Car 03: vertices: 2,382 triangles: 4,472Car 04: vertices: 1,754 triangles: 3,184Car 05: vertices: 2,308 triangles: 4,302Car 06: vertices: 2,158 triangles: 3,978Car 07: vertices: 1,676 triangles: 3,152Car 08: vertices: 1,500 triangles: 2,816Car 09: vertices: 1,396 triangles: 2,576Car 10: vertices: 1,428 triangles: 2,656Car 11: vertices: 1,654 triangles: 3,080Car 12: vertices: 2,792 triangles: 5,296Car 13: vertices: 1,555 triangles: 2,946Car 14: vertices: 1,924 triangles: 3,540Car 15: vertices: 3,198 triangles: 6,106Car 16: vertices: 3,380 triangles: 6,416Car 17: vertices: 2,156 triangles: 3,990Car 18: vertices: 2,592 triangles: 4,876Car 19: vertices: 3,172 triangles: 6,044Car 20: vertices: 1,998 triangles: 3,652Car 21: vertices: 2,409 triangles: 4,434Car 22: vertices: 2,186 triangles: 4,092Car 23: vertices: 2,680 triangles: 5,044Car 24: vertices: 1,752 triangles: 3,232Car 25: vertices: 1,964 triangles: 3,716Car 26: vertices: 1,961 triangles: 3,698Car 27: vertices: 1,522 triangles: 2,852Car 28: vertices: 1,650 triangles: 3,012Car 29: vertices: 1,480 triangles: 2,764Car 30: vertices: 1,638 triangles: 3,024TOTAL: objects=30, vertices: 62,743 triangles: 117,866--- TECHNICAL DETAILS ---Textures: 2K PBR workflow (can be downscaled in Unity for optimization).Optimization: Low poly meshes optimized for real-time performance.Setup: Prefabs are pre-configured; just place them in your hierarchy.Texture Resolution: 2048 2048Included Texture Maps: Albedo (Base Color), Emmision mapMaterials: All meshes use a single shared material for optimized performanceUV Layout: Non-overlapping UVs, optimized for game-ready use




