FrostRay - Low Poly Sci-Fi Weapons
Frostember Studios
$15.39
$21.99
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12 stylized retro sci-fi weapons with six shared finishes, separate parts, emissive accents, Blender sources and two demo scenes. Built for URP and HDRP.URP and HDRP: Unity 2022.3.62f3 (SRP 14.0.12) and Unity 6000.4.6f1 (SRP 17.4). Install the chosen pipeline, then import the matching FrostRay/Compatibility overlay and follow Documentation/Quick_Start.md. Built-in is not supported. Windows demos tested in Unity 2022.3; Unity 6 verified by clean import and scene rendering.A compact armory with a big retro-future personality.FrostRay brings twelve distinctive low-poly weapon props to colorful sci-fi adventures, arcade shooters and stylized worlds. Chunky silhouettes, modeled bevels and bright energy accents keep the collection readable from a distance and interesting up close.12 designs. 6 finishes. One cohesive style.Build your loadout around the Comet Sidearm, Helix Coil Pistol, Solstice Twin Emitter, Nimbus Pulse Carbine, Halo Disc Blaster, Atlas Ion Repeater, Prism Projector, Orbit Capsule Blaster, Aster Longcaster, Ember Scatter Blaster, Vector Arc Projector and Mariner Drum Launcher.Six shared finish presets give every design a different look without duplicating its geometry.48 separate component meshes let you detach power cells, emitters and other modules for your own transform animations.Named grip, muzzle, top and offhand sockets make integration easier.A single 32 × 32 palette texture keeps the collection lightweight.Editable Shader Graphs support URP and HDRP, with compact material and scene presets.Explore all twelve props in the armory gallery or use the interactive showroom to rotate, recolor and inspect separate parts.All twelve editable Blender source files are included.Made to fit your project.Use the Unity prefabs immediately, adjust the shared materials, or edit the included FBX and Blender files. There is no dependency on a paid controller or external art pack.This is a 3D art collection. Firing logic, hands, rigs, animation clips, sound and projectile effects are not included. Built-in Render Pipeline is not supported.12 unique weapon designs and 12 prefabs; 48 separate component meshes.6 shared finishes: Lagoon, Coral, Solar, Ivory, Orchid and Slate. 72 model/finish combinations.2,204–4,200 triangles per complete weapon; 38,200 triangles across the full collection.One shared 32 × 32 PNG albedo palette. Point filtering, no mipmaps.7 materials: 6 weapon finishes and one reusable studio material. One material slot per component mesh.Opaque Lit Shader Graphs with metallic/smoothness data and emissive accents. URP/HDRP targets.UV mapping: palette coordinates in UV1; surface parameters in UV0. Vertex colors carry finish and emission masks. No baked lightmap UVs.Single detail level; no LOD chain. No skeletal rig or animation clips.Two demo scenes: Armory Gallery and interactive Weapon Showroom.Named mounting sockets and one simple BoxCollider per prefab. No Rigidbody or gameplay system.Meter scale; Unity +Z forward, +Y up; grip-centered root pivots.12 FBX files and 12 Blender 5.2 source files in a ZIP archive.Unity 2022.3 LTS minimum. URP is the base package; optional compact URP/HDRP compatibility overlays are included. Matching render pipeline and Shader Graph are required.




