Modern Metro Station Modular Environment
AZIZ 3D ART
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A complete modular metro kit for URP: two-level stations, escalators, tunnels, platform screen doors and a 4-car train that runs between stations with opening doors.URP only (Unity 6, URP 17). Tested with Unity 6000.6.0f1 and URP 17.6.0. Decal prefabs need the URP Decal renderer feature (see Quick Start). Not compatible with the Built-in Render Pipeline or HDRP.Build modern underground metro stations, from the street entrance down to the platforms and into the tunnels. The kit has 130 ready-to-use prefabs and a train system that works out of the box.TRY THE DEMOTwo complete stations are joined by a 120 m tunnel, with two trains in service:• CITY CENTRE: double-height mezzanine, escalators, glass lifts, ticket hall and street entrance.• HARBOR: orange colour variant, with platform screen doors on both platforms.Press Play and walk around. Trains arrive, open their doors on the platform side, wait, warn, close the doors and leave for the other station.WHAT IS INCLUDED• Train (3): a cab car and a middle car, each with 12 sliding door leaves and a full interior (seats, poles, lighting; driver cab on the cab car), plus a separate bogie.• Track & tunnels (28): ballast and slab track, curves, third rail, signals, buffer stop, trench, refuge recess, track walls, 4 m / 16 m / curved tunnels, cross passage and portals.• Platform screen doors: sliding door units, fixed panels (2 / 1 / 0.5 m) and end panels. They open together with the train doors.• Circulation (26): escalators, escalator pair with stairs, straight stairs, two-level glass lift with sliding doors, mezzanine slab and edges, glass railings, corridors, and a street entrance with canopy.• Station modules: floors, tiled walls with 7 variants (ad frame, bench niche, doorway, opening, corners, end cap), 5 ceilings (baffles, light cove, vents, bulkhead), columns, platform edge and tactile strip.• Props (58), including: - Ticketing: fare gates (standard and wide accessible), turnstile, ticket machine, ticket office, info totem. - Services: vending machines, ATM, photo booth, benches. - Signage and safety: clocks, station name signs, platform and exit signs, CCTV, PA speakers, defibrillator, first aid cabinet. - Service areas: staff and emergency doors, rolling shutters, pipes, cable trays. - Clutter: cleaning cart, wet floor sign, trash bags, boxes and more.• Decals (8): grime, puddle, gum, tile crack, rust drip, scuffs, oil stain, water stain.• Posters: 14 advertising posters, a network map and a local area map (all brands and places are fictional).TRAIN SYSTEM (C# SOURCE INCLUDED)• MetroTrackPath: smooth path from waypoints.• MetroStationStop: platform side, dwell time, optional platform screen doors.• MetroTrainController: - acceleration, braking and exact stops; - door warning before departure; - ping-pong or loop routes, with any number of stations; - each car follows curves on its own.• MetroTrainDoors / MetroPlatformDoors: door leaves are detected automatically.• MetroDepartureBoard: shows the next train, then ARRIVING and BOARDING.• UnityEvents on arrival, door warning and departure, for your sounds and announcements.QUALITY• Every prefab has an LOD Group (LOD0 + LOD1) and an invisible collision mesh.• All models are upright (Y up, no import rotation), with clean pivots, at real-world metric scale on a 4 m grid.• 80 URP Lit materials, plus backlit poster materials and colour-variant materials.• Demo scene with real-time lighting only (no baking required) and post-processing.Documentation: README, Quick Start (building a station, trains, platform screen doors, decals, colour variants), full asset list.Note: the props gallery image is a Blender render of the included models; all other images are rendered in Unity URP.- Number of prefabs: 130 (7 modules, 26 circulation, 28 track/tunnel/platform screen doors, 3 train, 58 props, 8 decals)- Number of FBX meshes: 164 (including LOD1 and collision meshes of the V1 models)- Number of textures: 64 (8 tiling PBR sets, 14 posters, 2 maps, 8 decals)- Texture dimensions: 1024x1024 and 2048x2048 (PBR); posters and maps 1024x1536 / 1536x1024; decals 1024x1024- Minimum polygon count: 56 triangles (Wall_Tiled_Corner_In)- Maximum polygon count: 59,506 triangles (Train_Car_Cab, LOD0)- Polygon count of Train_Car_Middle: 55,252 / Escalator_Pair_WithStairs: 32,254 / Tunnel_Straight_16m: 31,892 (track included)- LOD information: LOD0 + LOD1 on every model- Collision: simplified mesh colliders on every model; walkable ramps on stairs and escalators- Rigging: No- Animation count: 0 clips. Doors, platform screen doors, lift, gate paddles, turnstile and clock hands are separate pivoted meshes, driven by the included scripts.- UV mapping: Yes, world-scale tiling UVs; posters use 0-1 UVs; lightmap UVs generated on import for architecture- Materials: 80 URP Lit materials + 34 poster/map materials + 8 decal materials (BaseColor, Normal, MetallicSmoothness, Emission)- Scripts: 7 runtime C# scripts (namespace ModernMetro, assembly definition) + demo walk controller- Demo scenes: Metro_V5_Demo (2 stations, trains running), Metro_V5_Showcase (all props)- Render pipeline: URP only. Tested with Unity 6000.6.0f1 and URP 17.6.0- Metric scale: 1 Unity unit = 1 metre, 4 m gridAI tools were used as assistants during the creation of this package:- 3D models: the new V5 models were built procedurally in Blender with Python scripts written with the help of AI coding assistants (Claude, ChatGPT/Codex). Every model was reviewed, corrected and validated by the publisher (dimensions, pivots, LODs, colliders, Unity validator 36/36).- C# scripts (train system, doors, demo walker) and editor tooling were written with the help of an AI coding assistant and tested in Unity.- Textures: the 14 advertising posters, 2 maps and 8 decal textures were generated with an AI image tool (ChatGPT image generation). All brands, products and places shown are fictional.- The tiling PBR material textures and all marketing screenshots (rendered in Unity, one props gallery rendered in Blender from the included models) were not generated by AI.




