23 rigged and animated low poly sci-fi units: space marines, an alien swarm, a hover tank and two flying spaceships. All models share one 64×64 palette texture, and the pack includes a playable demo.Build a sci-fi battle in minutes. Low Poly Sci-Fi gives you two complete factions with rigged, animated, ready-to-use prefabs. It is made for mobile and desktop games.Space marines (10)Trooper (pulse rifle), Scout (blaster), Breacher (scatter gun), Marksman (rail sniper) and Tech (plasma orb launcher)Vanguard (energy sword) and Enforcer (shock hammer)Heavy Gunner (gatling) and Pyro (plasma thrower), both larger heavy unitsA turret gunner with his own ride animationsAlien swarm (10)Claws and blades: Drone, Stalker, Warrior and Bloater, which bursts into acid when it diesSpitter (acid) and Psion (psi bolt)Alien gunners: Skirmisher (bio blaster), Lancer (arc laser rifle) and Ravager (heavy hive cannon)Behemoth, a giant with a crystal maul and a ground-smash attackVehicles and spaceshipsHover Tank with spinning hover fans and a twin plasma cannon, crewed by the turret gunnerMarine Starfighter with twin wingtip lasers and animated thruster flamesAlien Hive Raider, an organic bio-ship with trailing tentacles and a pulsing engine sac that spits plasma orbsBoth ships fly like planes. They build up speed, turn in banked arcs, glide to a hover when you let go, and spin out and crash when shot down.Animations: every soldier and alien has Idle, Walk, Run, Shoot or Attack, Hit and Death. The gunner, hover tank and both ships have their own clips too. All clips are in place with no root motion, and the 20 humanoids share one skeleton, so you can retarget animations between them.Playable demo: a frontier outpost on a red alien world with every unit in formation. Move all units together or one at a time and switch between them. Fire every weapon, swing the melee weapons, shoot down the spaceships, blow up the tank, and toggle friendly fire.Included scripts (C#, own namespace):Unit movement, health and Animator controlTeams with a damage maskTimed projectile casters for bolts, scatter shots, plasma streams, orbs and acidMelee hit detection with swing trails and ground smashDeath explosions and ship crashesAn editor tool that builds the prefabs, Animator Controllers and demo scene for youEffects are generated meshes, so there are no particle systems or extra textures to manage.Extras: 13 stand-alone weapon meshes with prefabs, the demo environment as a drop-in prefab, and PDF documentation with a numbered table of contents.CompatibilityUnity 6 (6000.4 or newer), Universal Render Pipeline. The Built-in pipeline also works through a Standard shader fallback.Works with the new Input System or the legacy Input Manager.Supports Enter Play Mode without domain reload.Models and rigs20 humanoid characters on the Humanoid rig, using a shared 21-bone skeleton3 Generic rigs: the hover tank and the two spaceships13 stand-alone weapon meshesA prefab and Animator Controller for every model, with exact identity root transformsTriangle counts (approximate)ModelTrianglesCharacters1,800–2,200Hover tank500Starfighter630Hive Raider1,450Demo environment (whole scene)9,000Textures and materialsOne 64×64 PNG palette, point filtered, with no mipmaps and uncompressed1 palette material plus 1 glow material. The glow material uses the same palette as its emission map, so visors, energy cells, eyes and lasers keep their own colours.URP Simple Lit, or Standard when URP isn't in useSRP Batcher and GPU instancing friendlyAnimation6 clips per soldier and alien: Idle, Walk, Run, Shoot or Attack, Hit and Death3 gunner clips: Ride_Idle, Ride_Shoot and Ride_Death4 hover tank clips: Idle, Walk, Run and Death6 clips per spaceship: Idle (hover), Walk (cruise), Run (boost), Shoot, Hit and DeathAll clips are in place. Looping clips are flagged, and the Animator uses a Speed float plus one trigger per action.Scripts: ScifiUnit, ScifiCaster, ScifiMelee, ScifiProjectile, ScifiDeathBlast, the demo controller and demo input. The editor tools are the character importer and the demo scene builder.Documentation: PDF with a numbered table of contents and a READMEAI assistance was used to produce this package




