25 matching low-poly workshop props with prefabs, editable colliders, one shared material and a demo scene. 344–1,864 triangles per model.Tested in Unity 2022.3.62f3 with the Built-in Render Pipeline using the Standard shader. URP, HDRP and custom render pipelines are not supported or tested. No additional Asset Store packages are required.Build workshops, garages and warehouse corners with 25 distinct static props. The set combines teal storage furniture, orange machinery, timber containers and practical safety equipment in a consistent stylized palette.Includes a workbench with vise, tool cart, locker, storage shelf, pallet, crate, plastic tote, oil drum, jerry can, gas cylinder, air compressor, generator, drill press, bench grinder, floor jack, pallet jack, hand truck, cable reel, tripod work light, step ladder, fire extinguisher, electrical box, toolbox, traffic cone and safety barrier.Drag the supplied prefabs into a Built-in Render Pipeline project, or open the overview scene to inspect the full set. The meshes, textures and colliders can be edited to suit your scene. Blender source and the original procedural generator are included in a source archive.These are static scenery props. Doors and drawers do not open; machines do not operate; lights do not emit light. No rigs, animations, gameplay scripts or LODs are included. Colliders are approximate and editable. URP/HDRP and device-specific mobile/VR performance are not tested. No normal map or baked AO is included. The demonstration floor, camera and light are presentation elements, excluded from the 25-prop count.25 distinct FBX meshes and 25 prefabs.23,160 triangles total; 344–1,864 triangles per model. Exact per-model counts are included in Asset_Manifest.csv.One shared prop material and one material slot per prop.Two 512 x 512 PNG textures: sRGB albedo and linear packed metallic/smoothness (R = metallic, A = smoothness).Two UV sets: overlapping palette UV0 and packed lightmap UV1.Metre units, floor pivots, zero root position/rotation and unit root scale.Editable simple/compound BoxColliders.Built-in Standard shader; validated in Unity 2022.3.62f3.One overview scene, a separate presentation floor material and offline README.Optional Blender 5.2.1 asset-library, demo and Python generator in Blender_source.zip.Rigging: No. Animations: 0. LOD levels: none. No normal map, baked AO, light emission or runtime scripts.No external package dependencies. URP/HDRP support is not included.OpenAI Codex was used to write Python scripts that generated the original meshes and palette textures procedurally in Blender. The models were visually inspected and corrected. Geometry density, orientation, scale, UVs and material assignments were adjusted and validated. Individual exports were reimported for verification. Unity prefabs and simple/compound colliders were created and checked, including six physics probes for open structures. Preview images are renders of the delivered models, not generated concept art. No third-party meshes or textures were imported.




