Present lock scans, seal breaks and reward reveals with themed chest VFX. Includes four reusable chest prefabs, separate visual triggers, a showcase and a four-page manual.Treasure Chest Loot Burst VFX URP supplies visual feedback for lock scanning, seal breaking and reward reveals, including lid movement and particles. Four reusable themed chest prefabs and a saved demonstration show the visual sequence.Scanning and breaking are separate events, not an automatic interaction chain. Connect the public visual controls to your own game logic. The four-page PDF manual explains setup, reset/reuse, cached-reference behavior and rendering limitations.This is not an inventory system, loot generator or complete chest-interaction system. Historical source records reference BanditDungeon, whose root license does not cover all embedded mixed/store content. Existing source-boundary records must be preserved and independently reviewed before submission; recorded exclusions alone do not establish distribution rights.Prepared with Unity 6000.0.30f1 and URP 17.0.3.Separate lock-scan, seal-break and reward-reveal visuals; lid animation and particles.Four themed chest prefabs, saved showcase and four-page PDF manual.Prepared fixes guard missing presets/property blocks and initialize saved baselines for pre-Awake calls; showcase uses hard cuts rather than between-station pans.Preparation Play/GPU checks covered visual states, lid endpoint, particles, pause, reset and repeated enable.Not loot generation, inventory or chest interaction logic. Rendering/cached-reference limitations and final mixed-rights provenance review apply.AI was used during code refactoring and scene preparation.




