A hand-drawn, tall and condensed pixel font with 283 characters (Latin, Turkish, Cyrillic). Includes a ready-to-use TextMesh Pro font asset that stays pixel-perfect at 32, 64 and 96 px.The font uses TextMesh Pro's own Mobile/Bitmap shader. Tested in the Built-in Render Pipeline and URP, in Unity 2022.3 and Unity 6.Black Pepper is a tall, condensed pixel font for game UI: title screens, menus, dialogue boxes and HUDs. Every letter was drawn by hand, pixel by pixel.Ready to use in Unity:- TextMesh Pro font asset with all 283 characters baked into a static atlas with point filtering. Assign it to any TextMesh Pro text and it is sharp right away.- Pixel-perfect at Font Size 32, 64, 96 and every other multiple of 32. At size 32, one font pixel is exactly one screen pixel.- Demo scene with the full character set, samples in three languages and a dialogue box.- The .ttf is also set up for legacy UI Text.21 languages: English, Turkish, German, French, Spanish, Portuguese, Italian, Catalan, Dutch, Polish, Hungarian, Danish, Norwegian, Swedish, Finnish, Icelandic, Faroese, Albanian, Russian, Ukrainian and Bulgarian.The glyphs are white in the atlas, so you can color the text freely with Vertex Color or rich text tags.- Source file: Black Pepper.ttf (TrueType), 15x25 px glyph grid- File count: 5 (TTF, TextMesh Pro font asset, demo scene, README, LICENSE)- Animated: No- Pixel based (not vector-styled): pixel-perfect at 32, 64, 96, 128 px (multiples of 32)- 283 characters: A-Z, a-z, 0-9, punctuation and symbols, Latin Extended, Cyrillic- TextMesh Pro font asset: 512x512 static atlas, RASTER render mode, point filtering- Proportional glyph widths 3-15 px, 1 px gap built in; line height 32 px at size 32- Tested in the Built-in Render Pipeline and URP (Unity 2022.3 and Unity 6)- Requires TextMesh Pro (included with Unity)- No scripts, no Asset Store dependencies




