Pixel Art Environment with Normal and Emissive Maps included!FULL Kit for the Crystal Dungeons set! Includes floor, walls, and a ton of decoration. Includes normal and emission maps for all assets for better lighting. 1,910 sprites in totalAll assets are baked from original 3D models, so each piece ships with real normals and has a ton of ways to add variation to any existing product. Import the Unity Package and get the sprites, pivots, normals, and Rule Tiles already configured. The floor picks between its 8 variants by position and the wall carries the 8-neighbor mask.Contents:(Most assets have yaw rotated variants, so there are many variations of each asset) 1 cave tileset: 6 ground surfaces, 6 floor-decal sets, walls, corners, niches, doorways, stairs and ledges49 Crystal Growth sets30 Large Crystal Structures & Landmarks50 Rock Formations30 Stone Ruins & Pillars16 Water & Ice Kit Pieces + 1 Connected water/ice/bank tileset24 Emissive Floor Speckles20 Cave Props1 Palette222 Unique Assets, 1910 SpritesTop Down, 32ppu, 16px tilesColor, Normal, and Emission pass on every assetPhysically baked rotationsRule Tiles & Tile Palettes prebuilt (Requires 2D Tilemap Extras)Demo Scene Included (URP 2D)Works in Built-in and URP; the demo scene and normal-mapped lighting needs URP's 2D RendererThe assets are raw 3D models and an AI tool was used to create a fully functional 3D -> 2D sprite rendering platform, allowing them to be rendered and exported as a fully functional sprite sheet with their relevant PBR textures.


