10 sci-fi environment props for URP — airlock, server rack, shield generator, holo table and more with 4K PBR and emissive lighting.Sci-Fi Props Pack10 production-ready sci-fi props for URP. Every prefab ships with full PBR textures (4096×4096), emissive lighting, lightmap-ready UV2, and a mesh collider. Drop into any URP project with zero setup.PROPS INCLUDED (10 total)Airlock Chamber — large modular airlock structure (30k tris)Ammo Supply Container — dual-UDIM crate with two full 4K texture setsBattery Cell — energy cell with transparent glass tube (alpha blend)Barricade Shield Wall — deployable sci-fi barricadeContainer — shipping/cargo container, sci-fi styleDrone Deployment Crate — dual-UDIM crate with two full 4K texture setsFuturistic Sliding Door — sci-fi sliding door panelServer Rack Tower — data server cabinetShield Generator — power generator with transparent glass domeHolo Table — holographic display table with transparent glass surfaceWHAT'S IN THE PACKAGE- 10 prefabs, each with a mesh collider and UV2 (lightmap UVs)- 10 FBX meshes (no LODs; single mesh per prop)- 58 x 4096×4096 PNG textures BaseColor, Normal (OpenGL), MetallicSmoothness, Occlusion + Emissive on all 10 props + Dual 4K texture set per UDIM tile on Ammo Container and Drone Crate- Transparent glass: Battery Cell, Shield Generator and Holo Table use a separate glass renderer (alpha blend URP Lit, cast shadows off)- Overview demo scene (10 props, 0 missing, 0 pink renderers)- No scripts, no external dependenciesCOLLIDER TYPESConvex MeshCollider: Ammo Supply Container, Barricade Shield Wall, Battery Cell, Container, Server Rack Tower, Shield GeneratorNon-convex MeshCollider (static only): Airlock Chamber, Futuristic Sliding Door, Drone Deployment Crate, Holo TableNOTE: No LOD Groups included. No rigging or animation. GI is baked via lightmap UVs. No AI was used in the creation of these assets.Render Pipeline: Universal Render Pipeline (URP) onlyTested Unity version: 6000.3.23f1 (Unity 6.3) / URP 17.3Minimum Unity version: 6.3Meshes: 10 FBX (1 per prop — no LODs)Prefabs: 10 (mesh collider + UV2 per prefab)Textures: 58 x 4096×4096 PNG- All props: BaseColor, Normal (OpenGL), MetallicSmoothness, Emissive- Most props: Occlusion (Airlock Chamber has no baked AO — not shipped)- Ammo Supply Container: 5 maps × 2 UDIM tiles = 10 textures- Drone Deployment Crate: 4 + 5 maps across 2 UDIM tiles = 9 texturesMaterials: 16 URP Lit total (10 body + 3 glass transparent + 2 UDIM extra slots + 1 demo floor)Triangle range: 3,042 (Server Rack Tower) — 30,026 (Airlock Chamber)Total triangles: 97,041Total vertices: 52,636Lightmap UVs: Yes (UV2 generated on import)LOD Groups: NoneRigging: NoAnimations: NoneUV mapping: YesPivots: base-center, Y-up, identity transform (faces +Z)Colliders: convex MeshCollider (6 props); non-convex/static (4 props)Transparent glass: separate renderer on Battery Cell, Shield Generator, Holo Table (alpha blend, cast shadows off)Package size: 254 MBTotal files in package: 99Longest path: 99 charactersExternal dependencies: 0AI Generated: No


