17 sci-fi hospital environment props for URP — MRI scanner, cryopods, surgical robot arm, anesthesia machine and more with 4K PBR and emissive lighting.Sci-Fi Hospital Props Vol. 0117 production-ready sci-fi hospital props for URP. Every prefab ships with full PBR textures (4096×4096), lightmap-ready UV2, and a mesh collider. 13 props include active emissive maps (screens, light strips, lamp heads). 5 props feature transparent glass renderers.PROPS INCLUDED (17 total)Medical equipment: Futuristic Anesthesia Machine, Sci-Fi MRI Scanner, Sci-Fi Medical Mobile Terminal, Sci-Fi Surgical Robot ArmFurniture & fixtures: Sci-Fi Surgery Table, Sci-Fi Surgical Table, Sci-Fi Morgue Table, Sci-Fi Patient Bed BasicStorage & utilities: Case Cart Medicine Supply Trolley, Sci-Fi Morgue Cold Storage, Sci-Fi Waste BinSpecialty props: Cryopods Sci-Fi, AutoDoc Pod Healing Chamber, Sci-Fi Infusion Stand, Corpse Bag Prop, Sci-Fi Medical Overhead Light, Sci-Fi Medical Privacy Curtain RailTRANSPARENT GLASS (5 props — separate renderer, cast shadows off) Cryopods window, AutoDoc Pod canopy, Overhead Light lenses, Infusion Stand fluid bags, Privacy Curtain Rail mesh bandEMISSIVE MAPS included on 13 of 17 propsNo emissive: Corpse Bag, Morgue Cold Storage, Morgue Table, Surgery TableWHAT'S IN THE PACKAGE- 17 prefabs, each with a mesh collider and UV2 (lightmap UVs)- 17 FBX meshes (no LODs; single mesh per prop)- 79 x 4096×4096 PNG textures (BaseColor, Normal, MetallicSmoothness, Occlusion, Emissive per prop; Morgue Cold Storage and Surgery Table have no Occlusion — no AO baked)- 22 URP Lit materials (17 body + 5 transparent glass)- Overview demo scene (17 props, 0 missing, 0 pink renderers)- No scripts, no external dependenciesCOLLIDER TYPESConvex MeshCollider: Case Cart, Corpse Bag, Cryopods, Anesthesia Machine, Infusion Stand, Mobile Terminal, Morgue Cold Storage, Morgue Table, Surgery Table, Surgical Robot Arm, Surgical Table, Waste BinNon-convex MeshCollider (static only): MRI Scanner, Patient Bed, Privacy Curtain Rail, Overhead Light, AutoDoc PodNOTE: No LOD Groups. No rigging or animation. Static props only. GI via baked lightmap UVs. No AI was used in the creation of these assets.Render Pipeline: Universal Render Pipeline (URP) onlyTested Unity version: 6000.3.23f1 (Unity 6.3) / URP 17.3Minimum Unity version: 6.3Meshes: 17 FBX (1 per prop — no LODs)Prefabs: 17 (mesh collider + UV2 per prefab)Textures: 79 x 4096×4096 PNG - 13 props: BaseColor, Normal, MetallicSmoothness, Occlusion, Emissive - 2 props: BaseColor, Normal, MetallicSmoothness, Occlusion (no Emissive) - 1 prop: BaseColor, Normal, MetallicSmoothness (no Occlusion, no Emissive) - 1 prop: BaseColor, Normal, MetallicSmoothness, Emissive (no Occlusion)Materials: 22 URP Lit (17 body + 5 transparent glass, no textures on glass)Triangle range: 1,654 (Corpse Bag) — 23,695 (Medical Mobile Terminal)Total triangles: 173,426Total vertices: 91,366Lightmap UVs: Yes (UV2 generated on import)LOD Groups: NoneRigging: NoAnimations: NoneColliders: Convex MeshCollider (12 props); Non-convex/static (5 props)Glass: Separate renderer on 5 props (alpha blend URP Lit, cast shadows off)Package size: 234 MBTotal files in package: 141Longest path: 111 charactersExternal dependencies: 0AI Generated: No


