Cyberpunk & Sci‑Fi Female Operatives - Volume 1
Yura Kuba
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Game-ready character featuring PBR textures, modular setup, humanoid rig, ARKit blendshapes, and customizable colors. Weapon included. Seamless integration and compatibility with my other characters.Cyberpunk & Sci‑Fi Female Operatives - Volume 1Supports Built-in Render Pipeline, URP, and HDRPOptional Shader Graph materials are includedA PDF guide explaining URP and HDRP configuration is provided◇━━━━━━━━━━━━◇━━━━━━━━━━◇YouTube | Instagram | Unity | ArtStation | LinkedIn◇━━━━━━━━━━━━◇━━━━━━━━━━◇Production-ready modular character collection designed for modern real-time projects.Cyberpunk & Sci‑Fi Female Operatives - Volume 1 includes 4 fully game-ready female operatives built for gameplay, cinematics, interactive environments, and advanced customization workflows.The pack brings together blade-focused agents, neon cyberpunk fighters, urban tactical scouts, and sci-fi infiltration characters in one cohesive near-future character set.Each character combines modular character systems, Apple ARKit facial blendshapes, Unreal Engine and Unity support, advanced material workflows, and production-friendly asset organization.Included CharactersAethera - Ghostblade OperativeVexa - Neon StrikerLynx - Urban ScoutSierra - Arctic InfiltratorEach character features a unique visual identity, modular outfit setup, weapon configuration, and material customization possibilities while maintaining one consistent cyberpunk and sci-fi style.Key Features4 fully game-ready charactersModular body and outfit systemsEpic Skeleton compatible (UE5 proportions)Apple ARKit facial blendshapes includedAdvanced material setup with easy color customizationProduction-friendly asset structureSeparate weapon meshes includedUnreal Engine and Unity projects includedFBX and OBJ formats includedPolycount (No LOD system included)SierraFaces 26720 - Tris 52766 - Verts 30449VexaFaces 29746 - Tris 58722 - Verts 33641LynxFaces 28931 - Tris 57268 - Verts 31492AetheraFaces 25941 - Tris 51548 - Verts 30046Rig & Animation CompatibilityRigged to Epic Skeleton with preserved main hierarchyCompatible with standard Unreal Engine animationsFacial animation supported via morph targetsAdditional bones are included for extended control and optional physics setups.Full list of additional bones is available in the documentation.Facial Blendshapes52 Apple ARKit blendshapesCalibrated for facial animation and expression controlTested with Live Link Face in Unreal EngineCompatible with facial capture and streaming workflowsModularity & CustomizationFully modular character structureIndividual body and outfit parts can be enabled or disabledHidden geometry under clothing for improved performanceEasy color customization using material instancesDesigned to support multiple variations from a single base characterMaterials & TexturesAdvanced real-time materials includedCustom Shader Graph materials for color and detail customization (Unity)MatID masks for fast and intuitive color changesDesigned for efficient iteration and customizationEngine Compatibility & ProjectsUnreal EngineSupported versions: 4.24+Epic Skeleton compatible with additional bonesFacial animation supported via morph targetsAdvanced material instances with MatID color masksDemo scene included for preview and testingBasic third-person demo animations includedHair wind simulation setup includedUnityCompatible with Built-in, URP, and HDRP render pipelinesHumanoid rig with eye and jaw bonesFacial animation driven by BlendShapesFullSet.fbx included for customizationWorks with standard Humanoid animations from the Asset StoreEnvironments shown in preview images or videos are used for presentation purposes onlyImportant Notes Advanced gameplay systems, controllers, and custom animation systems are not includedSUPPORTEmail: yura.kuba@gmail.comTechnical DetailsCharacters IncludedAethera - Ghostblade OperativeVexa - Neon StrikerLynx - Urban ScoutSierra - Arctic InfiltratorPolycount (No LOD system included)Aethera - Full SetFaces 45084 - Tris 89676 - Verts 51279Weapon mesh: Faces 322 - Tris 552 - Verts 296VexaFaces 29746 - Tris 58722 - Verts 33641Weapon mesh: Faces 428 - Tris 770 - Verts 386LynxFaces 28931 - Tris 57268 - Verts 31492Weapon mesh: Faces 1292 - Tris 2332 - Verts 1164SierraFaces 26720 - Tris 52766 - Verts 30449Weapon mesh: Faces 938 - Tris 1720 - Verts 863Rig & Animation CompatibilityRigged to Epic Skeleton with preserved main hierarchyCompatible with standard Unreal Engine animationsFacial animation supported via morph targetsHumanoid rig setup for UnityEye and jaw bones includedAdditional BonesAdditional bones are included for extended control and optional physics setups.Full list of additional bones is available in the documentation.Facial Blendshapes52 Apple ARKit blendshapesCalibrated for facial animation and expression controlTested with Live Link Face in Unreal EngineCompatible with facial capture and streaming workflowsModularity & CustomizationFully modular character structureIndividual body and outfit parts can be enabled or disabledHidden geometry under clothing for improved performanceEasy color customization using material instancesDesigned to support multiple variations from a single base characterMaterials & TexturesAdvanced real-time materials includedCustom Shader Graph materials for color and detail customization (Unity)MatID masks for fast and intuitive color changesPBR material workflowEngine Compatibility & ProjectsUnreal EngineSupported versions: 4.24+Epic Skeleton compatible with additional bonesFacial animation supported via morph targetsAdvanced material instances with MatID color masksDemo scene included for preview and testingBasic third-person demo animations includedHair wind simulation setup includedUnityCompatible with Built-in, URP, and HDRP render pipelinesHumanoid rig with eye and jaw bonesFacial animation driven by BlendShapesFullSet.fbx included for customizationWorks with standard Humanoid animations from the Asset StoreEnvironments shown in preview images or videos are used for presentation purposes onlyIncluded FormatsUnity project supportUnreal Engine project supportFBX files includedOBJ files includedImportant NotesNo advanced gameplay systems, controllers, or custom animation systems are includedNo LOD system includedPreview environments are used for presentation purposes only



