DataLoom Base - ScriptableObject Spreadsheet Editor
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Browse and edit every ScriptableObject of a type as spreadsheet rows - typed columns, search and queries, saved layouts, CSV export and full Unity undo. Your assets stay plain assets.Stop opening assets one by one. DataLoom Base turns every ScriptableObject of a type into a spreadsheet: every asset a row, every serialized field a typed column. Your data never moves - assets stay plain .asset files, diffable and mergeable, and every edit goes through Unity's own serialization and undo.Online Demo | Get DataLoom Pro | View Online DocumentationWHAT BASE DOES• Spreadsheet grid - each asset a row, each serializable field a typed column, with virtual scrolling or optional paging for large tables.• Type selector and tabs - pick any eligible ScriptableObject type and keep several tables open at once.• Typed editing - numbers, strings, booleans, enums, colours and object references each get the right control, with full Unity Undo/Redo.• Keyboard-first - arrows to move, F2 or double-click to edit, Enter or Tab to commit, Esc to cancel, Ctrl/Cmd+A to select visible cells.• Search and queries - bare words, `"quoted phrases"`, and column comparisons such as `level>10`, `rarity=Epic` and `name~bow`.• Columns and saved layouts - hide what you are not working on and save the arrangement per type.• Detail pane - inspect the selected asset, walk nested values and follow object references; select an asset in Unity and jump straight to its row.• CSV export - take the sheet to a spreadsheet app whenever you need to.HONEST ABOUT WHAT IT ISThis is the Base edition. It is the everyday view, edit, search, sort and export loop, and it is complete for that job.Places where the workbench shows a lock are features that ship in DataLoom Pro: formulas and computed columns, bulk pipelines with diff preview, validation and Data Health, conditional formatting, snapshots and change history, semantic 3-way merge, Google Sheets sync, the AI copilot and MCP tools, code generation and the runtime data API. The Base package contains presentation for those, not implementations - there is no hidden flag that unlocks them.If you only need to edit your data quickly, Base is enough and always will be. If you outgrow it, everything you learned here is the same workbench in Pro.TRY IT BEFORE YOU BUY ITThe linked demo is the full Pro workbench running in your browser, so you can see exactly where the line falls before you choose an edition.KNOWN LIMITATIONS• Editor-only. Nothing is added to your builds.• Newtonsoft JSON (Unity's official package) is required for settings, saved searches and layouts. If it is missing, a setup window explains it and asks before installing.• Single-cell copy and paste only. Multi-cell paste, drag-fill and detected series are Pro features.• No formulas, validation, snapshots, merge, sync, AI or codegen - see the list above.REQUIREMENTSUnity 6000.0 or newer. Any render pipeline - DataLoom is an editor tool and draws no scene content.THIRD-PARTY CONTENTNone. This package contains no third-party fonts, images, audio, icons, shaders, DLLs or native binaries, and no third-party source code.Supportszekipapa77@gmail.comARCHITECTURE• Editor-only. Nothing in this package ships in a player build.• Reads and writes through SerializedObject, so custom PropertyDrawers and nested serialized data are addressable as columns.• Edits participate in Unity's Undo/Redo stack; assets remain plain .asset files on disk.• Assembly definitions keep the tool isolated from your runtime assemblies.DATA MODEL• Identity is the asset GUID, never a session-local instance id.• Numeric formatting and parsing are invariant-culture, so comma-decimal machines round-trip correctly.• Eligible types are concrete ScriptableObject types with at least one asset in the project.SEARCH• Bare terms match the asset name and table data, case-insensitively.• Double quotes keep a phrase together; multiple terms are ANDed.• Column queries support comparison, exact match and contains forms.DEPENDENCIES• Unity's official Newtonsoft JSON package, used for local settings, saved searches and layouts. The setup window explains it and asks before installing.• No third-party binaries and no external services. Nothing leaves your machine.EDITIONS• Locked entries in the UI are presentation only. The Pro implementations are absent from this package and no flag enables them.• DataLoom Pro adds formulas, bulk pipelines, validation and Data Health, conditional formatting, snapshots and history, semantic merge, Sheets sync, AI copilot and MCP tools, codegen and the runtime data API.This package was built with AI-assisted development tools. Primarily Claude Code for the C# implementation, with a smaller amount of assistance from GPT-based models via Codex. All generated code was reviewed, edited and integrated by hand rather than shipped as produced.No AI image generation was used for any screenshot store image. Every screenshot is a direct capture of this package's own demo scene running in UnityThe written documentation and store copy were drafted with AI assistance and edited by hand.



