Stylized PBR Essentials – Free Metal, Wood & Bark Materials
Danilec
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A free collection of 25 seamless stylized PBR metal, wood, and bark materials for Unity environments, props, buildings, vegetation, and fantasy, medieval, industrial, or sci-fi scenes.This pack contains pipeline-independent texture sets that can be used with materials in any Unity render pipeline, including Built-in, URP, HDRP, and custom shaders.Each texture set includes:AlbedoNormal MapMetallic-Smoothness MapHeight MapAmbient Occlusion (AO) MapDepending on the shader or render pipeline, assign the maps to the corresponding material inputs supported by that workflow.A free collection of 25 seamless stylized PBR materials for Unity, featuring wood, metal, and bark surfaces suitable for environments, props, buildings, vegetation, and fantasy, medieval, industrial, or sci-fi scenes.Included Materials10 stylized wood materials10 stylized metal materials5 stylized bark materialsThe collection includes clean, aged, damaged, rusty, cracked, painted, and naturally varied surfaces, providing a useful selection of materials for prototyping and finished projects.Complete PBR Texture SetsEach material includes:AlbedoNormalHeightAmbient OcclusionMetallic/SmoothnessThe textures are seamless and tileable, allowing them to be used across large surfaces and reusable environment materials.Ready to UseThe included texture sets can be used without owning any of the texture-generator tools. Import the package, create or configure your materials, and apply the textures to your models.Editable Procedural Presets IncludedCorresponding procedural preset files are also included for users who own the compatible texture generators.These presets allow generator owners to:Edit the original procedural settingsAdjust colors, surface details, wear, rust, cracks, and damageChange the random seed to create new variationsPreview individual PBR mapsExport customized textures at different resolutionsCompatible generators:Stylized Wood Texture GeneratorMetal Texture Gen | Stylized Procedural PBR Metal, Rust & DamageStylized Bark Texture GeneratorThe texture generators are not required to use the included materials and textures. They are sold separately and are required only for editing the procedural presets or generating customized variants.Ideal ForStylized gamesFantasy and medieval environmentsIndustrial and sci-fi scenesBuildings, floors, walls, and structuresFurniture, weapons, armor, and propsTrees, logs, branches, and vegetationPrototyping and material explorationStylized PBR Essentials provides a practical introduction to the wood, metal, and bark texture collections while giving owners of the procedural generators complete freedom to customize the included textures.25 ready-to-use stylized PBR materials10 wood materials10 metal materials5 bark materials25 corresponding editable procedural presets125 individual texture mapsTexture Specifications:Resolution: 2048 × 2048 pxFormat: PNGFive texture maps per materialSeamless and tileable texturesSuitable for repeating materials and large surfacesIncluded PBR Maps:AlbedoNormalHeightAmbient OcclusionMetallic/SmoothnessMetallic/Smoothness Channel Packing:Red channel: MetallicAlpha channel: SmoothnessProcedural Presets:10 Wood Texture Generator presets10 Metal Texture Generator presets5 Bark Texture Generator presetsPresets correspond to the included materialsCompatible generator owners can edit the procedural settings, colors, surface details, PBR responses, random seeds, and export resolutionThe corresponding texture generator is required only to open, edit, or regenerate a presetTexture generators are sold separatelyCompatible Texture Generators:Stylized Wood Texture GeneratorMetal Texture Gen | Stylized Procedural PBR Metal, Rust & DamageStylized Bark Texture GeneratorUnity Compatibility:Unity 2020.3 LTS through the latest Unity 6 versionsBuilt-in Render PipelineUniversal Render Pipeline (URP)High Definition Render Pipeline (HDRP)The texture generators are not required to use the included materials and texture maps. No external software or third-party assets are required.



