A low poly skull and bone prop pack: human, demon, goat, and bird skulls, posed skeletons, and scatterable bones for dungeon, crypt, and horror scenes.Skulls & Bones is a low poly prop pack built around skulls, skeletal remains, and bone props for dungeons, crypts, graveyards, and dark fantasy or horror scenes. The set covers human, demon, goat, and bird skulls. Human and demon skulls come in multiple states: intact, broken, without a jaw, or with a jaw that detaches as its own moving piece. Plus a set of flat, (grey or bone-colored) human and demon skulls with optional eyes in several color variants, suited to decorate walls, doors, tomes, coffins, or any kind of flat surface.Alongside the skulls, a full unrigged skeleton is included both as separate, freely arrangeable bone parts and in 8 ready-made poses: Standing, lying (2x), sitting on the floor (3x), sitting on a chair, and hanging from its wrists; perfect for quickly staging torture chambers, crypts, or battle aftermaths without manual posing. Ribcages, a pelvis, hands and feet, a detached arm, loose bones, teeth, and ready-to-scatter bone piles round out the set for dressing floors, altars, and cages.The pack suits dungeon crawlers, horror games, dark fantasy RPGs, and witch or occult-themed projects. Models are low poly and optimized for real-time performance, with pivot points placed for correct positioning, rotation, and scaling in-engine. Detachable jaws and separated skeleton parts are modeled as individual meshes so they can be posed, animated, or scattered independently.Number of textures: 1 albedoTexture dimensions: 2048x2048Polygon/tris count for each asset:Human skull with jaw: 720 polygonsHuman skull with detachable jaw: 720 polygonsHuman skull without jaw: 460 polygonsHuman skull without teeth: 382 polygonsBroken human skull with jaw: 750 polygonsBroken human skull without teeth: 410 polygonsFlat demon skull (2x color variants): 264 polygonsFlat demon skull with horns (2x color variants): 456 polygonsFlat human skull (2x color variants): 414 polygonsOptional eyes for flat skulls (3x color variants): 36 polygonsFull skeleton (no rig) with separate parts: 3640 polygonsFull skeleton in ready poses:Standing: 3640 polygonsLying (2x): 3640 polygonsSitting on floor (3x): 3640 polygonsHanging from wrists: 3640 polygonsSitting on chair: 3640 polygonsRibcage (2x): 473 - 608 polygonsPelvis: 260 polygonsFoot: 96 polygonsFoot with broken attached bone: 142 polygonsHand: 110 polygonsHand with broken attached bone: 174 polygonsDetached arm with hand: 228 polygonsBones (11x): 38 - 278 polygonsHuman molar tooth: 168 polygonsFang: 70 polygonsBird skull: 348 polygonsGoat skull without horns: 830 polygonsGoat skull horn variant 1: 1186 polygonsGoat skull horn variant 2: 1326 polygonsDemon skull without jaw: 516 polygonsDemon skull with detachable jaw: 780 polygonsDemon skull without jaw: 780 polygonsDemon skull with horns (2x variants, detachable jaw): 1136 polygonsOptional eyes for demon skull (3x color variants): 36 polygonsPile of bones (2x): 2494 - 3212 polygons



