M4A1 Customizable Gun - Skins & Attachments
Veltrix Studio
$22.33
$31.90
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Customizable M4A1 pack with 6 weapon looks, modular parts, 13 attachment slots, and an editor tool for skin and attachment customization.Designed and tested for URP in Unity 6000.3.6f1. Built-in Render Pipeline, HDRP, and Custom Render Pipelines are not supported. Included materials and shaders are configured for URP. For best results, use the package in a properly configured URP project.M4A1 Customizable Gun - Skins & Attachments is a modular 3D weapon package designed for developers who need a customizable rifle with multiple visual styles and interchangeable weapon parts.The package includes a complete M4A1 weapon with 6 visual variants: the base No Skin version plus Golden, Modern, Galaxy, Cobra, and Army skins.The weapon is separated into modular parts, allowing developers to customize individual components such as the magazine, stock, handguard, grip, optic, muzzle, receiver parts, sights, trigger, and other supported attachments.A custom Attachment Skins Editor Tool is included to make customization faster and easier directly inside the Unity Editor. Developers can select the weapon, switch between included skins, browse attachment variants, attach or remove parts, inspect the weapon in a 3D preview stage, and save a customized weapon prefab.The 3D Inspection Stage includes automatic rotation as well as manual rotate, pan, and zoom controls for inspecting the weapon and its attachments.The Attachment Catalog provides visual preview cards for the available parts and allows attachments to be changed directly from the editor window.The included M4A1 is organized into modular prefabs, materials, textures, skins, attachment prefabs, and card images for a clean and easy-to-understand workflow.The Attachment Skins system can also be configured for a developer's own compatible weapon prefabs. Developers can create separate weapon-family folders and configure their own guns, skins, attachments, and preview card images using the workflow explained in the included documentation.Only the M4A1 weapon family is included with this package. References to other weapon types in the documentation are workflow examples for developers using their own assets.Suitable for FPS, TPS, action, military, survival, shooter, weapon customization, inventory, loadout, and prototype projects.Key Features:• Complete customizable M4A1 weapon• 6 weapon looks / visual variants• Base No Skin version• Golden Skin• Modern Skin• Galaxy Skin• Cobra Skin• Army Skin• Modular weapon construction• 13 customizable attachment / part slotsCustomizable parts include:• Buttstock• Front Sight• Front Nozzle• Handguard• Lower Receiver• Magazine• Muzzle• Pistol Grip• Rear Sight• Red Dot Scope / Optic• Trigger• Upper Receiver• Vertical Grip / ForegripAttachment Skins Editor Tool:• Weapon selection• Weapon skin selection• Attachment Catalog• Attachment preview cards• Previous / next attachment browsing• Attach parts• Remove parts• Reset all parts• Randomize loadout• Align custom part prefabs• Save customized weapon prefab3D Inspection Stage:• Real-time weapon preview• Automatic weapon rotation• Manual mouse rotation• Pan controls• Zoom controls• Live skin preview• Live attachment previewCustomization Support:• Included M4A1 skins and attachments• Supports developer-created compatible weapon prefabs• Supports custom weapon skins• Supports custom attachment prefabs• Supports custom card / thumbnail images• Separate weapon-family organization supported• Customized prefab export workflowPackage Organization:• Weapon prefabs• Modular attachment prefabs• Materials• Textures• Thumbnail / card images• Runtime scripts• Editor scripts• Documentation3D Technical Information:Number of weapon looks: 6Customizable part / attachment slots: 13Rigging: NoAnimations: NoneUV Mapping: YesLOD: No LOD levels includedMaterials / Textures: Textured materials with multiple visual skin variantsNumber of textures: 78Texture dimensions: 2KNumber of meshes/prefabs: 13 meshes / 7 PrefabsTriangle count per complete assembled M4A1: 9,118 trianglesMinimum polygon/triangle count: 22 trianglesMaximum polygon/triangle count: 9,118 trianglesAI/ML DisclosureAI tools were used only as limited assistance during the development process.AI assistance was used for:- Minor coding help and bug fixing.- Reviewing and improving parts of the editor workflow.- Limited visual/skin concept ideas and design suggestions.- Documentation wording and organization.All final scripts, prefabs, materials, textures, skins, attachments, folder structure, and package content were manually reviewed, adjusted, organized, and tested by the publisher.AI-generated temporary development content that was not suitable for the final package was removed.The final Unity package was manually inspected and tested before submission.AI was used as an assistance tool only and did not replace the final manual development, review, and quality-control process.




