Build complete industrial districts with 71 native Unity assets, editable surfaces and fences, articulated machinery, vehicles, props, and a 205-object demo scene.Industrial Pack is a modular environment collection for factories, warehouses, substations, construction sites, utility yards, rail facilities, and heavy-industry scenes.The pack includes 71 production-ready assets organized into buildings, infrastructure, vehicles, props, vegetation, and editable surfaces. All models use native Unity prefabs, FBX geometry, URP materials, and textures.Designed for top-down games, city builders, management simulations, strategy games, and industrial environments, the pack keeps objects visible at long camera distances and provides practical per-instance customization.Key features:71 modular industrial assets130 prefabs, including 59 authored scene variantsEditable ground, concrete, gravel, and pit surfacesScene View contour handles with world-grid snappingStretchable concrete-panel fences with automatic bay generationNon-stretched texture tiling on resized surfaces and fencesPer-instance brick and paint color controlsAnimated barrier gate with Open and Close controlsWorking wind generators with rotor movement and wind settingsDetachable semi-truck trailerEditable crane, vehicle, door, wheel, and machinery jointsGrass wind and deterministic variation controlsDay and night environment controllerThree included example and reference scenesThe main demo contains 205 placed objects and demonstrates a complete industrial district assembled from reusable prefabs.- Unity version: Unity 6000.5.7f1- Render pipeline: Universal Render Pipeline 17.5- Scale: 1 Unity unit = 1 meter- Unique assets: 71 base 3D assets 15 buildings, 21 infrastructure assets, 19 props, 10 vehicles, 4 editable surfaces, 2 vegetation assets- Prefabs: 130 total 71 base prefabs and 59 parameterized variants- Geometry: approximately 1,161 FBX geometry objects- Average polygon count: approximately 3,300 triangles per unique base asset at LOD0; the exact count varies by asset- LODs: Yes. Every base prefab includes a two-stage LODGroup. LOD0 contains the full-detail geometry; LOD1 removes detail renderers for distance rendering.- Long-distance culling threshold: 0.001 or lower- Unity material assets: 777- Texture dimensions: 64×64 to 1024×1024 pixels. Most textures use 256×256, 512×512, or 1024×1024 resolutions.- Texture map types: Base Color/Albedo, Metallic-Roughness packed for Unity Metallic/Smoothness, Normal, and Occlusion maps. Map availability varies by asset. No Emission, Clear Coat, or Transmission texture maps are included.- Texture map coverage across the 71 base assets: 20 assets: Base Color + Metallic-Roughness + Normal + Occlusion 26 assets: Base Color + Metallic-Roughness + Occlusion 20 assets: Base Color + Metallic-Roughness 1 asset: Base Color + Metallic-Roughness + Normal 4 assets: Base Color only- Animations and articulated controls: 20 articulated models with 88 authored runtime-controllable joints and animation bindings. Included controls cover vehicle steering and wheel rotation, crane movement, excavator boom/stick/bucket movement, mixer drums, doors, gates, shutters, cargo doors, solar-panel tilt, wind-generator yaw/rotation, substation switches, valves, and other mechanical parts. No humanoid or character animations are included.- Editable surfaces regenerate native Unity meshes, UVs, material layers, and MeshColliders.- Solid props, vehicles, and compact buildings include conservative colliders.- Native Unity assets only.The Industrial Set package, in whole or in part, has been created with the assistance of AI. AI was used to help generate functional package content, including 3D models and related materials and textures. All AI-assisted content has been reviewed, curated, edited, and integrated by the publisher.




