C# Mobile Crane template with 4-axis truck physics, 3-stage outriggers, load computer & anti-sway cables. Skips months of complex mechanical joints rigging & drops plug-and-play into your game.**TECHNICAL SPECIFICATIONS:****Core Simulation Mechanics:**- Hybrid Input Bridge Layer (Out-of-the-box simultaneous support for both New Input System and Legacy Input Manager via preprocessors).- Heavy Multi-Axle Carrier Driving Physics (Fully configured 4-axis / 8-wheel steering geometry layout).- 3-Stage Independent Multiphase Hydraulic Outrigger Rigging system.- Proportional Telescopic Boom Mechanics (Multi-section sequential extensions with smart winding length compensation).- Integrated Safe Load Indicator (SLI) Onboard Computer driven by native Unity AnimationCurve charts.- Directional Tipping & Soil Compaction resistance simulation.- Adaptive Non-linear Anti-Sway Hoisting Cable Physics.- Procedural IK Suspension, Cardan Driveshafts, and Outrigger Jack Pistons Look-At arrays.**Shader Graph & Customization:**- **100% Shader Graph Built:** All specialized vehicle, cable, and environment shaders are created using Unity's native Shader Graph, ensuring easy modifications and pipeline modern compliance.- **Dynamic Cabin Color Customization:** The crane operator cabin and vehicle elements utilize a custom shader setup that exposes a simple Color property, allowing developers to change the crane's color to any custom tint directly via the Inspector or scripts.**Performance & Optimization:**- Dynamic Rigidbody Component Lifecycle: Automatically optimizes memory and physics usage by destroying active Rigidbodies and switching uncoupled cargo to isKinematic once they settle below 0.05 m/s.- Zero-garbage allocation loops: Uses cached MaterialPropertyBlock matrices for visual line sling and cable rendering to secure stable 60+ FPS.**3D Asset Specifications (Mesh & Material Data):**- **Mobile Truck Carrier:** 104,689 triangles | 5 unique materials.- **Crane Superstructure:** 57,157 triangles | 9 unique materials.- **Demo Environment Props (FBX Assets):** 155,586 triangles total (including construction yard props, cargo, and infrastructure layout meshes).- **Total Package Geometry:** ~317,432 triangles across the complete playable setup.- **Texture Resolutions:** High-quality 2048x2048 textures across assets for crisp industrial simulation details.- **Rigging & Mechanics:** Fully functional mechanical assembly driven via custom procedural C# scripts. Includes dedicated Animator configurations for the counterweight lift rig.**Package Manifest & Constraints:**- Number of Prefabs: 1x Fully Rigged Mobile Crane Truck Assembly, 1x Modular Telemetry Dashboard Canvas, 1x Functional Fuel Station Trigger, 4x Physics Cargo Props (Containers, Blocks, Rings).- Number of C# Scripts: 10 highly-optimized and well-commented C# source scripts.- Dependencies: Requires Unity's native free TextMeshPro package.- **Supported Render Pipelines:** Exclusively built and optimized for the **Universal Render Pipeline (URP)**.AI/ML tools (specifically LLMs) were used solely for technical consultation, code review, and performance optimization of the manually written C# scripts. No code was auto-generated or synthesized by AI models; all logic, physics math, interlocking systems, and architecture paths were fully authored by the developer. AI tools served strictly as a peer-review assistant to refine and optimize the developer's original code for better performance.




